Chainsaw skinning

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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BEEF!!!




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Chainsaw skinning

Post by BEEF!!! »

Yo... I'm making a chainsaw for Halo. :) How would i create a skin for it? Like make it go in teh correct place.
Beastman




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Post by Beastman »

im guessing this is for hek, but yes u will, for hek im sure they wont use the regular uvw mapping in max so they will be using custom ones for halo, so im guessing hek will come with an instruction manual on what size everything will need to be, and how to change the uvw map to fit halo correctly, etc. usually id just tell u to unrap the uvs but halo uses a custom kind so it wouldnt work, just get the model knocked out then worry about that later.
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BEEF!!!




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Post by BEEF!!! »

No... This isnt for HEK... I know it sounds hard but i've gotton like 1/2 of it done through current models by streching, scaling, and moving! But ya i think getting the model down 1st is a good idea... just planing ahead! :D
Beastman




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Post by Beastman »

well if u are using the models aleady yeah u can skin it its just going to be hard because u have to use teh regualr bitmap, ull just ahve to play around with it til u find what goes where
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Pyre

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Post by BEEF!!! »

Thx
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