Making a Projectile On 3ds max 8

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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aa1usa





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Making a Projectile On 3ds max 8

Post by aa1usa »

Im trying to find out to make a custom projectile i imported the rocket in to 3d max then make my projectile linked it to the frame and exported it as a jms file. when i try to comple with tool "tool model weapons\fruit_gun\projectile" it just does nothing. i wanted to know how to make my projectile or if there is a tutorial on how to. Please help me.
daj349





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Re: Making a Projectile On 3ds max 8

Post by daj349 »

aa1usa wrote:Im trying to find out to make a custom projectile i imported the rocket in to 3d max then make my projectile linked it to the frame and exported it as a jms file. when i try to comple with tool "tool model weapons\fruit_gun\projectile" it just does nothing. i wanted to know how to make my projectile or if there is a tutorial on how to. Please help me.
did u save it under data\weapons\fruit_gun\projectile\models?
make sure it is in a models folder
your cammand is rite

and if your using cutom bitmaps compile them and shaders first
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aa1usa





Posts: 30
Joined: Wed May 24, 2006 1:10 pm
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Post by aa1usa »

Thank you so much it worked!!!!!!!!!!!!! Now I can make it work. Your the first guy that helped me here thank you so much!!!!!!!! :D :D :D :D :D
now i can make it work. Well I dont need anymore help thx so much.
daj349





Posts: 52
Joined: Thu May 05, 2005 3:28 pm
Location: i am posting at halomods so where would i be? AT A COMPUTER!

Post by daj349 »

:D your welcome
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