Importing with Blender
Importing with Blender
I model with GMax, but I want some coolio renders so I downloaded Blender. I CANNOT figure out how it works. So anyways, I export my .max files as .(quake 3), open them in a converter, then covert them so I can import them into Blender for a nice render. BUT THE LAYOUT IS SO MESSED UP, HOW DO I IMPORT!? There isn't an 'important' or 'open' button anywhere!

Communism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-
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- Posts: 247
- Joined: Sat May 13, 2006 10:30 am
Figured it out, no need for replies, a lock would be nice or deletion 


Communism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-