Beavercreek skining
- llamaboy772
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- Joined: Mon Apr 05, 2004 2:29 pm
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Beavercreek skining
Is there anyway to reskin the ground of beaver creek without taking it into 3ds max?
Yes there is! Open your map in HMT, then look for the ground texture. When you export, you'll get a .dds format. You can downlaod convim to edit the texture, or use the .dds plug-in for Photoshop. Hope I helped. Also, there are tutorials on skinning. (Look at the stickies)
Communism || Well in Halomods Com, I own you. -Shout
Userbar put your total signature image at 140 pixels in height. Sorry. <-- My sig has become the #1 place for Moderator tags -_-
You could always, oh I don't know, edit our comments out? =p | I would put it back in. -Shout -wer its at brudda-
- llamaboy772
- Posts: 729
- Joined: Mon Apr 05, 2004 2:29 pm
- Location: The diamond in the rough...
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