Hammer of Justice

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Reaper Man





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Post by Reaper Man »

say hello to a friend of mine
(thank u snafubar) :P
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rossmum





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Post by rossmum »

Yes, a good friend of ours is Mr. Ranger :P And we've still got to sexy it up, too... hush hush ;)

I've had a look at the actual BSP as it stands, it's almost spot on :D
The Modder





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Post by The Modder »

Reaper Man wrote:ugh this model's being a b***
lol
Reaper Man





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Post by Reaper Man »

The Modder wrote:
Reaper Man wrote:ugh this model's being a b***
lol
thats...kinda old news
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SnaFuBAR





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Post by SnaFuBAR »

The Modder, you'll have to change your sig. this is not a xxx forum.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
rossmum





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Post by rossmum »

Not to mention that it's like, a squillion pixels over the limit. I suggest you change it in a hurry, because chances are you'll get banned if you don't.

And Snaf, thanks for the Ranger :D
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SnaFuBAR





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Post by SnaFuBAR »

no problem dude. hope it works out well for your project.
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Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
Reaper Man





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Post by Reaper Man »

*dicreetly hands snafubar high charity bsp, for, :P his charitable attitude towards HoJ*
rossmum





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Post by rossmum »

After much in-depth discussion regarding the capabilities of the Halo engine, I think we can safely say this is going to be THE most insane map yet. :P

Might get the floorplan scanned... and show some bits to teh public... mb...
Reaper Man





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Post by Reaper Man »

rossmum wrote:After much in-depth discussion regarding the capabilities of the Halo engine, I think we can safely say this is going to be THE most insane map yet. :P

Might get the floorplan scanned... and show some bits to teh public... mb...
>___< thats all i have 2 say
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Post by rossmum »

Hehehehe.

I have some things to test, regarding, erm... something... :P It'll be different because I'm testing it on PC, but the general idea is the same...
Reaper Man





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Post by Reaper Man »

omfg rolfmao
http://www.turbosquid.com/FullPreview/I ... /ID/204512

nyway..
Image

and cus it looks kool
Image
rossmum





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Post by rossmum »

Reaper Man wrote: Image
Get used to that, people, because for the most part that's what you'll be seeing. :P

(Oh, and did I mention what an ammo-wasting, pants-shitting, scream-causing map this will be? You'll find out why when you play it... ;))
a_marine





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Post by a_marine »

From what I've read this map sounds real sexay already.
who wants to kill a marine?
Reaper Man





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Post by Reaper Man »

rossmum wrote:
Reaper Man wrote: Image
Get used to that, people, because for the most part that's what you'll be seeing. :P
...i hope
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Post by rossmum »

Well, obviously not with the awesome self shadowing... *shakes fist at Halo engine* but imagine seeing a cluster of small lights drifting down a dark hall towards you... when suddenly it moves into the light and you see a Ranger Elite holding my BR (mb, mb) to your head... :P
Reaper Man





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Post by Reaper Man »

soz that there hasnt been any updates recently. ive beed busy, but this week ill work on HoJ sum more
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Post by tabasco sauce »

Ive decided to rig the biped now :D
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Post by rossmum »

ABOUT TIME! :P

Once it's rigged, we should have some more awesome renders for y'all :P
Reaper Man





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Post by Reaper Man »

update, but not on the model,
the hammer of justice project has officially merged with the covenant campaign project. (as, even before i started HoJ, i was part of the ccp team)
this will not change any of what we plan for this map, it merely means
a)it shud be done faster (thank god)
b)we will be sharing resources (i.e. tags, textures etc) meaning we both have acess to each other's stuff
for more info: http://www.biocroc.com/forums/viewforum.php?f=31

:wink: thanks

~Reaper Man - HoJ joint project lead, CCP bsp modeler/odds and ends
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