[WIP] HugeGulch; Would you play it?
[WIP] HugeGulch; Would you play it?
Needless to say, I'm copying some of the main concepts from hugeass
I'm currently working on a relatively simple map that consists of the following:
--Bloodgulch, sized 10-20(or more) times original size
--*A longsword hangar in the cliff walls at each end(x10, not d40)
--*The same vehicles as hugeass, plus a few more(hovertank, maybe WASP)
--may use tiamat's biped
--An assortment of easter-eggs
*Another idea i had, use the longsword hangar at one end, and the T&R hangar at the other, stuff the x10 hangar full of human vehicles and weapons, and the T&R hangar full of covy vehicles(would include spectre, wraith, dropship in addition to the regular ones) and weapons(would add covy sniper, grav rifle, and maybe others).
So, when complete, would you download it, or consider it a cheap rip-off of hugeass?
I'm currently working on a relatively simple map that consists of the following:
--Bloodgulch, sized 10-20(or more) times original size
--*A longsword hangar in the cliff walls at each end(x10, not d40)
--*The same vehicles as hugeass, plus a few more(hovertank, maybe WASP)
--may use tiamat's biped
--An assortment of easter-eggs
*Another idea i had, use the longsword hangar at one end, and the T&R hangar at the other, stuff the x10 hangar full of human vehicles and weapons, and the T&R hangar full of covy vehicles(would include spectre, wraith, dropship in addition to the regular ones) and weapons(would add covy sniper, grav rifle, and maybe others).
So, when complete, would you download it, or consider it a cheap rip-off of hugeass?
cheap rip off of hugeass. even the name is a ripoff. what were you going to do anyways? just scale BG 10x bigger?
pretty much, your idea is... _________ (i got nothing nice to say).
pretty much, your idea is... _________ (i got nothing nice to say).

Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
- FleetAdmiralBacon
- Posts: 2377
- Joined: Sat Nov 26, 2005 7:01 pm
- Location: Ohio
- Contact:
![]() |
![]() |
![]() |
No one plays hugeass anymore.-Laser- wrote:oh...ok
Look at chaosgulch...novelty map, but one of the top few on halomapsDOMINATOR wrote:Novelty Maps![]()
![]()
For the same reason that anyone would play hugeass....Classic wrote:Sorry buddy but why play a level so dang big?
And coldsnap has a different feel than hugeass (yes, I'm on the beta list XP ) so don't say that coldsnap won't be a good map based on that.
Last edited by FleetAdmiralBacon on Tue Jan 24, 2006 2:05 pm, edited 1 time in total.

Everything you'll ever need to know about me.
Need help with Linux, C#, C, Python, Java, PHP, Javascript, CSS, or VB? I'm available from 3:00PM-8:00PM EST on weekdays.
-
- Posts: 347
- Joined: Tue Jul 27, 2004 9:01 am
Yes it is possible, with the right scripting, or just simple chain spawning, the vehicle limit can be worked around(without creating client side vehicles).soccerfreak wrote:it isnt possible, thats 9 vehicles
As for hugeass not being played much, there are people playing it almost everytime I get on.
-
- Posts: 365
- Joined: Wed Apr 20, 2005 8:17 am
![]() |
No. No, no, no.
This is a direct re-creation of Hugeass, only using the most overplayed Halo map every created to date. Try using Tiamat's tags for something NEW and ORIGINAL, instead of recreating a good map into yet ANOTHER Blood Gulch mod.
IMHO, this would be an insult to Tiamat. Get with the times, nobody likes mods of Blood Gulch anymore.

This is a direct re-creation of Hugeass, only using the most overplayed Halo map every created to date. Try using Tiamat's tags for something NEW and ORIGINAL, instead of recreating a good map into yet ANOTHER Blood Gulch mod.
IMHO, this would be an insult to Tiamat. Get with the times, nobody likes mods of Blood Gulch anymore.
False. I've seen a few servers running hugeass every now and then. It may not be played as much as its initial release, but it's still played.FleetAdmiralBacon wrote:No one plays hugeass anymore.
A little mindless fun every now and then never hurt.SnaFuBAR wrote:chaos gulch was crap. oooo projectile swaps!

QUOTED FOR TRUTH!p0lar_bear wrote:No. No, no, no.
This is a direct re-creation of Hugeass, only using the most overplayed Halo map every created to date. Try using Tiamat's tags for something NEW and ORIGINAL, instead of recreating a good map into yet ANOTHER Blood Gulch mod.
IMHO, this would be an insult to Tiamat. Get with the times, nobody likes mods of Blood Gulch anymore.
it was still crapp0lar_bear wrote:A little mindless fun every now and then never hurt.SnaFuBAR wrote:chaos gulch was crap. oooo projectile swaps!


Dude. No. Do you even know who Katarn and Snaf are?They are some of the few 1337est modelers that have ever set foot in CE. =D
-
- Posts: 200
- Joined: Sun Feb 06, 2005 5:03 pm
- TomClancey
- Posts: 2565
- Joined: Sat Jan 28, 2006 6:49 am
- Location: Ohio
- Contact:
i would say this map sounds really cool and i wouldnt care if it copied off of hugeass or w/e and um polar bear or w/e ur name is moded blood gulches are always played duh gert with the tiems BIG TOYS SERVERS duh and even still there fun to play so hah and laser ur idea is cool i like it can i be on the beta test list? 

-
- Posts: 490
- Joined: Fri Feb 06, 2004 7:02 pm
Well put.p0lar_bear wrote:No. No, no, no.
This is a direct re-creation of Hugeass, only using the most overplayed Halo map every created to date. Try using Tiamat's tags for something NEW and ORIGINAL, instead of recreating a good map into yet ANOTHER Blood Gulch mod.
IMHO, this would be an insult to Tiamat. Get with the times, nobody likes mods of Blood Gulch anymore.
Inappropriate signature content.
-
- Posts: 365
- Joined: Wed Apr 20, 2005 8:17 am
![]() |
English 101. Re-take it. PLEASE.TomClancey wrote:i would say this map sounds really cool and i wouldnt care if it copied off of hugeass or w/e and um polar bear or w/e ur name is moded blood gulches are always played duh gert with the tiems BIG TOYS SERVERS duh and even still there fun to play so hah and laser ur idea is cool i like it can i be on the beta test list?
Yea, I know about big-toys servers. That's not the point. What I'm saying is, hugeass was already done. Why do we need another version of hugeass? It introduces nothing new to Halo CE gameplay, as it has been done before.
I was comparing this to a mod of Blood Gulch, because that's the first thing anyone mods for Halo PC (Hell, my first mod ever was making players able to walk on walls on Blood Gulch), meaning it's been done. Why do it again?