I need help skining my ghost and spectre

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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anubis851





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Joined: Mon Oct 03, 2005 6:10 pm

I need help skining my ghost and spectre

Post by anubis851 »

When i skin the ghost and spectre and put in on my xbox thay look the same, can anyone help me
twilkey2002





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Post by twilkey2002 »

delete the stuff in the X, Y, Z and cache folders.
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anubis851





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thanks but

Post by anubis851 »

ok this is my first skin job so wher can you find the x,y,z stuff. i mean what tag folder. and what is a cache folder
twilkey2002





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Post by twilkey2002 »

when you ftp the x, y, and z folders come up. Delete everything in them. As for the cache folder its located in the E folder. Delete everything in the Cache folder.

NOTE* dont delete the folders just the contents.
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nifebender





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Post by nifebender »

did you internalize the bitmp?
anubis851





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Post by anubis851 »

o ok i think i get it i will try it when i have some time.

what do you mean by "internalize the bitmap"
nifebender





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Post by nifebender »

if you skinned it on the actual map not the shared one you have to internalize it so it loads it from the map instead of the shared. did i explain that right people? im new to skinning myself, but thats what i had to do.
anubis851





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Post by anubis851 »

ok i get what you are saying about internalize but how do i do it?
o i was wondering what kind of memory in held in the x,y,z and cache folder
nifebender





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Post by nifebender »

anubis851





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Joined: Mon Oct 03, 2005 6:10 pm

Post by anubis851 »

thanks for showing me the program. but i have two questions, 1 do you skin the multie player map of the shard map. 2 one you have the bitmap selected do you use the proper or the no proper and what map do you select the mainmenu, shared, or singe_shared.? o can u see the skin if your soft mod is off. i am modding contanment.
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