Barrett M82A1 Light .50 REDONE!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Like it?

You are teh skillz0r.
3
30%
Very nice.
4
40%
That's cool.
2
20%
MEH!
0
No votes
Not that great.
1
10%
Bad.
0
No votes
BLECH! THAT IS AWFUL!
0
No votes
LAM0R!
0
No votes
 
Total votes: 10

rossmum





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Barrett M82A1 Light .50 REDONE!

Post by rossmum »

Well, after coming to the inescapable conclusion that my old M82 model sucked (although it was my 4th, so I suppose that has to be taken into account), I decided to redo it. So, I opened up Gmax, dusted off my reference pictures and the following results ensued...

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Model after about half an hour's worth of work (while simultaneously chatting to friends and downloading CE maps :P). Already showing major improvement on the grip...

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After another few hours' hard work, the model is almost finished! Unfortunately I was so engrossed in talking to friends I put the cocking lever on the WRONG SIDE :roll: :lol:

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Another angle (before i fixed the cocking lever)

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First person view with fixed cocking lever.

I'm about to finish it as i post this (I'm taking a short break from America's Army), just got the lens covers and handle to do, and then optimise.

--Currently stands at 4288 polies unoptimised--

What you guys think?
Last edited by rossmum on Sun Oct 02, 2005 12:54 am, edited 1 time in total.
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MasterNeoChief




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Post by MasterNeoChief »

teh w00t! :)
rossmum





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Post by rossmum »

Indeedly!

Hey Neo, sup? Haven't seen you for a while... Then again, I've had a lot on my mind and have neglected Halomods :P

Just gotta figure the carrying handle out... it really shits me (wow, censors don't pick up on that... :lol:). HOW AM I MEANT TO MAKE SMOOTH, BENDY 90 DEGREE CURVES FOR THE HANDLE WHEN IT'S A CYLINDER?

Ok, I'm done... :P More pics up soon.

EDIT: PICS!!!!!11!!1one!onetwo!

(Blue background so it's easier to make out detail against it)

Image

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Now, who wants to UVW and skin it, and who wants to put it into CE?
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Post by Katarn »

nobody at that polycount. You are insane. Reduce that polycount or get more detail or something.
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rossmum





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Post by rossmum »

Yeah, working on that now. TEACH ME TO PLANE MODEL DAMMIT :P
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Post by santamaycry »

ill take it and put it in halo 2 :D
Patrickssj6




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Post by Patrickssj6 »

I'll put it into haloce.It will be kick ass with custom animations,reticle everything.Just reduce the poly count. :wink:
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rossmum





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Post by rossmum »

Sure. I'm doing my best :wink:

Still haven't figured out that handle though. *goes off to try make it*
Patrickssj6




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Post by Patrickssj6 »

I don't think this is a bump but anyway do you have it ready?I want to get it so badly ingame :P
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KozmoLOTRMT





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Post by KozmoLOTRMT »

Nice....but a little choppy....check polycount texture it and it might turn out to be quite nice....
halobuddha





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Post by halobuddha »

nice but ya the poly count must be ginourmous
Image
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