WIP: coldmine, weekly update thread*PIC's!!*

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.

Like the new mine train?

Yeah! verry much man!!!
9
75%
Yeah, kinda
2
17%
not realy
1
8%
 
Total votes: 12

gaurdian





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WIP: coldmine, weekly update thread*PIC's!!*

Post by gaurdian »

Ok first thing first.

i know i'm relatively new to halo modding, made a few verry good mods , not for public, like perfect energy sword like 2 jears ago...

http://members.lycos.nl/hanswage/Cold%20Mine%201.bmp
http://members.lycos.nl/hanswage/Cold%20Mine%202.bmp
http://members.lycos.nl/hanswage/Cold%20Mine%203.bmp
ssry for link only but these are .BMP's

this map will include:
  • - animated lift
    - like 7 versions (halo 2, halo, original, story, goldmine, messed up music)
    - in goldmine/story edition, flag will be replaced by a bucket with gold, the weapons will be fully in golddiggers style, including custom made.
    - animated mine train (something like the death train in terminal but now usefull for lifting a part to the other base
    - verry unstable nature formed stone bridge, usefull to get faster to the other base but a few shots and the whole thing will fall in the big hole beneath it.
    - Much more!
Current credits:
- Gonna stick (modeler of some things)
- Caz (tagger)

Stay tuned for updates and pictures
Last edited by gaurdian on Mon Aug 29, 2005 12:41 am, edited 7 times in total.
gaurdian alias da l33t

Make sure you wont lost da l33t!
gaurdian





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Post by gaurdian »

Update friday 5th of august

- minetrain allmost ready, new "flagg"ready, just a little bit adjusting with the maps, started at the animation.
- the map model's red base ready, lift allmost ready, bitmaps like 90 procent.

total progress: 10%

things we have to do (begin at)
making the nature stone bridge, verry much of the level model,
gathering/creating wheapons, building the tags, placing everything in sapien, using gorilla, making the 7 differnet modes.

just something nice for you to stare at:


Image
the full minetrain, as you can see, needs a bit of djusting to the wheel's bitmaps...

Image
even the wheels are so detailed! bump mapping and reflection...
hang on for the next update!
gaurdian alias da l33t

Make sure you wont lost da l33t!
gaurdian





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Post by gaurdian »

Update friday the 12th of august

Ready are:

- minelamps (scenery)
- minetrain (scenery)

Update:

- my modeler (gonnastick) is working hard on the map, model almost ready
, bitmaps ready.
- bussy with portable lamp

Things to do:
- Animate minetrain
- create bridge
- creating/finding custom weapons
- all sapi
gaurdian alias da l33t

Make sure you wont lost da l33t!
gonna stick





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Yo

Post by gonna stick »

Update thursday 25th of august (this is just pretty original cuz its me 3lit3/gonna stick) :P

It took a while but here it is. THE UPDATE OF GONNA STICK:

- elevator model finished (took me 2 sec)
- tags of minetrain and minelamp done by caz
- moddel of storymode (beta) 95 % done.
- portable torch (home made (see pic)) finished
- other bsp of other versions of coldmine 30 % done.(had to be redone couz of lag)
- made some pics of the map (notice that some bitmaps are slightly changed)

Image


Image

*UPDATE*
Here you can download these pics plus 1 extra as a background image:

http://members.lycos.nl/hanswage/downlo ... ne%201.bmp
and
http://members.lycos.nl/hanswage/downlo ... ne%202.bmp
Bonus:
http://members.lycos.nl/hanswage/downlo ... ne%203.bmp

(notice: these pics are only at a rate of 800x600)

Total progress: 80%
Last edited by gonna stick on Thu Nov 17, 2005 11:02 am, edited 3 times in total.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
gonna stick





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Post by gonna stick »

Update thursday 1st of september (done by 3lit3/gonna stick)

A lot happened last week. And I can tell you it's all going great. Here the things done this week:

- Animation of elevator and the 2 trains finished (the falling train is super realistic!)
- Model of storymode (beta) finished. (Yeah! now i going to get my carots becouse you promissed me gaurdian!!!)
- breakle bridge is comming soon so the map might have it's final touch :wink: .
- No new pics of the map this time. sorry :( . But gaurdian is making an video. I can tell you: it's going to be fantastic!
- Gaurdian is working on a control tower (also useble as a sniper tower)
- I've made some stalagmits and some stalaktits (just to make it all more realistic) Also finished.

Just a notice. The map isn't only containing a desert and a house. Please check the third pic posted (cold mine 3). And there is much more but you'll have to wait to see it . :P

Total progress: 90% :!: :!: :!:
Last edited by gonna stick on Sun Sep 04, 2005 12:47 am, edited 1 time in total.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
Maceber





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Ha!

Post by Maceber »

1. Don't have a weekly update every week, unless someone actuallym gives a crap about the project.

2. Don't have a 'current projects' sig unless you are actually good and know what you're doing.

Yes, if you want to ban me, I don't care. This place is a blowhole!
Got nades?
gonna stick





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Re: Ha!

Post by gonna stick »

Maceber wrote:1. Don't have a weekly update every week, unless someone actuallym gives a crap about the project.

2. Don't have a 'current projects' sig unless you are actually good and know what you're doing.

Yes, if you want to ban me, I don't care. This place is a blowhole!

1. there are enough people who cares about the map.

2. we are good and we know what we're doing. :P

btw i've made an update tool to check when the new map is comming out so here it is.
Last edited by gonna stick on Thu Nov 17, 2005 11:02 am, edited 3 times in total.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
MrChief1





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Post by MrChief1 »

I like it. But... fix the verts so the faces align straightly! :) Btw.. a little heavy on the bump maps.
gaurdian





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Post by gaurdian »

MrChief1 wrote:I like it. But... fix the verts so the faces align straightly! :) Btw.. a little heavy on the bump maps.
:lol:<shouting> FOR EVERYONE WHO THINKS THAT: IT IS NOT I REPEAT NOT ONLY THE BIG FLIELD AS THE HIGHEST 2 PIC'S SHOW! </shouting>
the idea is above a big field with mountains, rivers and forests,
in the litle house, there is an alivator that brings you down and there does the actual map begins!!!!
gaurdian alias da l33t

Make sure you wont lost da l33t!
AmericanDream





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Post by AmericanDream »

this map is going to be so sweet. i hope you finish it soon, i cant wait to play it
Your avatar was oversized.
gonna stick





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Like I said

Post by gonna stick »

gaurdian wrote:
MrChief1 wrote:I like it. But... fix the verts so the faces align straightly! :) Btw.. a little heavy on the bump maps.
:lol:<shouting> FOR EVERYONE WHO THINKS THAT: IT IS NOT I REPEAT NOT ONLY THE BIG FLIELD AS THE HIGHEST 2 PIC'S SHOW! </shouting>
the idea is above a big field with mountains, rivers and forests,
in the litle house, there is an alivator that brings you down and there does the actual map begins!!!!
So as I said too watch this pic here: http://members.lycos.nl/hanswage/downlo ... ne%203.bmp .
Last edited by gonna stick on Thu Nov 17, 2005 11:03 am, edited 2 times in total.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
gonna stick





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BTW a update

Post by gonna stick »

Here is another update but this time:
Saturday 10th of september 2005
Not a lot happend this week :cry: . we actually found every error message we could get by exporting the file :lol: . We're still trying to fix that.during this time we'll make a video of the map. Just to have something to show ya.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
The Spartan!




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Post by The Spartan! »

Hmm it looks pretty good so far on some models. I just haven't seen a pic of the bsp yet. Apart from that simple mine house. But looks pretty good. I hope you can get it ingame.
Thanks,
Elite Hunter
gaurdian





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Post by gaurdian »

Update of Fiday,
16 september '05


to bad, no time for clearer pic's, but here's a new update:
we've got 2 new members:
possibly SMASH for wheapons and stuff
and....
the one and only....
.
.
.
.
.
.
.
CAZ FOR MODELING AND TAGGING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
the model of my previous modeler is that screwed up that it prbably has to be redone completely!!!!
this will not take as long as the previous time...
now: some better maps on the materials, better bitmaps, more ideas, not only a big flat desert but in the background there will come mountains, rivers, forsts, caves and all kinda stuff.
there will be a possibility to get there to.....
didn't began on the movie yet caurse of the new model, if the new model is finished it will take like 4 weeks to get everything done. dont forget: there are 7 versions+ the new cinematic version is 8 versions!!!!
so... stay tuned for tha updates!!!!
gaurdian alias da l33t

Make sure you wont lost da l33t!
gonna stick





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!!!!!!!!!!

Post by gonna stick »

gaurdian wrote:the model of my previous modeler is that screwed up that it prbably has to be redone completely!!!!
HOW MORE OFTEN DO I NEED TO TELL YOU THAT THE MODDEL IS, WAS AND ALWAYS WILL BE GOOD!!!!!!!!!!!!!!!!!! :!: :!: :!: :!: :!: :!: :!: :!: :!: :!: :!:
YOU SAID YOU MADE THE MODDEL COMPLETE. THERE AFTER YOU START THE EXPORT!!! I ALREADY TOLD YOU THAT HUNDERDS OF TIME.

The map is good and YOU are a n00b.

However. There are pics i would like to share with you. They are from a new part of the map. there will be a ghost city in wild west style.

For that city I've made a saloon. In it there is a bar, a piano, chairs, etc. Just have a closer look at the folowing pics:

Image
Image
Image
Image

So what do YOU think about it for so far?
Last edited by gonna stick on Thu Nov 17, 2005 11:03 am, edited 2 times in total.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
Patrickssj6




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Post by Patrickssj6 »

Very nice but remake the black textzure for the piano
...left for good
mr pants





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Post by mr pants »

looks realy good but the pianno could use some more texturing.
-pants
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Post by Sain »

yeah, it sticks out like a sore thumb
Image
gaurdian





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Post by gaurdian »

update september 20th
Nm to update this time but 1 big dig difference; it's not gonna be 1 lonely miners hut but a small town around it...
caurse of the storyline it will not be a normall city....
and for the model: to prove it's messed up, i'm going to release the current model of my previus modeler once the map's gonna be released!!!
thats it for now... pic's as soon as i see caz on-line...
gaurdian alias da l33t

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gonna stick





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Post by gonna stick »

gaurdian wrote:and for the model: to prove it's messed up, i'm going to release the current model of my previus modeler once the map's gonna be released!!!
okok it was messed up but not that much. there where sevral bad things.

but btw about the textures. IF I find some I'll replace them for even better ones. and thats also for the piano.
I've played on THE XBOX 360 ALREADY!!! I've played it on october the 27nd 3 hours :P .
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