WIP: TFC conversion

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Incindeary





Posts: 88
Joined: Fri Aug 26, 2005 4:16 pm
Location: Over the counter pills

WIP: TFC conversion

Post by Incindeary »

This is also posted in skin/moddeling and inside of project recruitment:

This is a CE map from one of my favorite maps in Team Fortress Classic
*copyright 1998, Valve .Corp* Dustbowl

Dustbowl has 3 stages but i have not done much exploring so here is what i got:


This is a sentry gun made by a engineer
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This is a dispenser made by a engineer it gives out the main types of ammo in the game (shotgun shells, Bullets, energy cells and rockets)
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This is the capture point (the Dustbowl game is like Assault in Halo)
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This image is unclear but the pointy things on the ground are called Caltrop, stepping on them cuts your speed in half and lowers your health and armor
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This is the main defense bunker for red, it is ideal to put sentries inside
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This is the inside of the bunker
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The photobucket feed locks unclear but there is a main defensive bunker for the first wave of blue fights, and also there is 2 entrances so blue can advance to the red Capture point
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This is an ammo bag, it holds ammo of dead soilders or discarded ammo that a soilder does not need
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That is all, i can see an easy mapping, but it might be hard check these Forums for more detail

-Skinning and Modelling
-Project Recruit

thanks for your time post here, in project recruiment or PM me if you want to help i will be updating pics and Halo models of guns
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Soccerfreak





Posts: 347
Joined: Tue Jul 27, 2004 9:01 am

Post by Soccerfreak »

I can help model and tag and stuff, just IM ME(look down)
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