texture codordiantes in MAX
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- Posts: 45
- Joined: Wed May 11, 2005 11:33 pm
texture codordiantes in MAX
ive got the pelican model form halo in 3dsMAX now and a dds file of the textures, but when i apply its allover the place. does anyone know what i should do or the exact co ords to get it working proply in MAX