Well, I was fooling around with file formats in sparkedit and Max, and I was trying to find a way to import a BSp without it being a million pieces. So I opened up MS3D, and Max, and found another file format that they both can use. It is the Autocad drawing, DFX.
Export your mesh from Sparkedit to .obj, open it in Milkshape 3d, and export that as a .DFX, then import into Max using the Autocad importer, .DFX.
Just wanted you guys to know, it imports them as one completely solid object.
Successful BSP importation (HaloPC)
Successful BSP importation (HaloPC)
Good bye.
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