Collision

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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DECOY




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Collision

Post by DECOY »

When you remodel a vehicle how do you reshape the collision model to
reflect the changes in area? I have Berkano's Collosion plugin for HMT,
but I don't think I'm using it right as it doesn't give me the desired effect.

Is reshaping the collision model not possible for Halo PC?

Any help appreciated, I have a Kick A$$ mod thats not gonna see the
light of day if I can't get this sorted.
http://www.customcrysis.com Crysis mapping / modding site under development.
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x13igDudex12




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Post by x13igDudex12 »

well there should me a coll model in the models section.....
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DECOY




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Post by DECOY »

x13igDudex12 wrote:well there should me a coll model in the models
section.....
:?:
er, could you elaborate on this.....Do you mean the coll meta?

I have read the tuts on hex editing the collision meta, they are
inconclusive.

The collision model appears to be a series of spheres, is this correct?

If so, will enlarging or reducing the radius of the spheres give me a
larger /smaller collision area.
http://www.customcrysis.com Crysis mapping / modding site under development.
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