Need halp with sum master model skinnin

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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l33tmodeler





Posts: 21
Joined: Fri Apr 29, 2005 2:37 pm
Location: Virtual world

Need halp with sum master model skinnin

Post by l33tmodeler »

Aight y'all I've built my piece and wanna post it here! But, it appears you guys don't like unskinned models aye? Thing is, I don't know how to skin. I have photoshop, but I don't know how to create skins for models! For instance how do you put stright edges into a pic or skin? All photoshop seems to have is dumb brush tools that won't do sqaut if you're trying to make a hard defined edge!

Is there a way to create a font you can use in your picture, or skin? The tutorials say there is, but I can't figure out how!

No, I don't want no dumb 'how to make wood' tut, I need something I could use to make a good skin. Tha models for a movie I might make, and it needs a good one, but this model is a space ship. A 'capitol' ship you might say. Quite large in size, covered in armor smooth and flat surfaces everywhere, yah get me?

How might I get around that stupid brush alays making my color darker whenever I unclick, and click again? I click, hold it down as I 'paint' my pic, but then when I un click and click again to touch up some edges, it jsut leaves this darned blasphamy on my project! Yah know, darker color than it was last time?

This model of a ship needs a good one, it needs blast marks, it needs wording, it needs shiny surfaces! Do you hear me marine?
Building a three dimensional object out of two dimensional objects... who ever would have thought of that?
[users]Leg0





Posts: 363
Joined: Tue Jan 18, 2005 9:06 pm
Location: Chicago, IL

Post by [users]Leg0 »

you have to create a UV map for your model.
makes your 3d model into a flat image.. uhmm.. it's kinda like how you see like a dds bitmap in halo pc.

Katarn has a tutorial on his site.
http://www.videotuts.net/phpnuke/module ... load&cid=3
l33tmodeler





Posts: 21
Joined: Fri Apr 29, 2005 2:37 pm
Location: Virtual world

Post by l33tmodeler »

I appreciate the help, but I want to know how to skin. Not apply it. I'm trying to load the page, and I have not seen the tut yet, but I'm pretty sure it's just howm to create a UVW. I need to make a skin, you know, paint it, so to speak.
Building a three dimensional object out of two dimensional objects... who ever would have thought of that?
[CL]9mm-Man




Wordewatician 500

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Location: Uranus

Post by [CL]9mm-Man »

Your image cannot exceed 400x200 or 50kb
l33tmodeler





Posts: 21
Joined: Fri Apr 29, 2005 2:37 pm
Location: Virtual world

Post by l33tmodeler »

I watched the tut vid. But, I don't have a clue what I'm doing and how to do it! It took me like 15 mins to figure out how to select the faces! Say I'm selecting the Z axis, wat faces do I select?! What about angled faces?!

I mapped it, and all I got was this big box on the screen with a cra load of lines and vertices going around it!
Building a three dimensional object out of two dimensional objects... who ever would have thought of that?
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