Model Problem URGENT!!!!!!!!!!!!!

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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jimjoebob





Posts: 79
Joined: Mon Dec 06, 2004 1:06 am

Model Problem URGENT!!!!!!!!!!!!!

Post by jimjoebob »

I made a model and checked everything and ive searched everywhere and cant find a post on this PL HELP!!!!!!!!!!!!!!!!!!!!!

C:\Program Files\Microsoft Games\Halo Custom Edition>tool model vehicles\scorpio
n\scorpion_mp
Couldn't read map file './toolbeta.map'
### scorpian_new.jms
### WARNING found #272 degenerate triangles.
### scorpion2.jms
### WARNING found #944 degenerate triangles.
### WARNING found #32 coincident triangles.
### ERROR geometry 'scorpion2' node 'frame hull' is different from the correspon
ding model node.
### ERROR failed to merge geometry 'scorpion2.jms'.

detail worst-case worst-case
level vertices triangles
--------- ---------- ----------
superlow 3453 2828
low 3453 2828
medium 3453 2828
high 3453 2828
superhigh 3453 2828
Patrickssj6




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Post by Patrickssj6 »

first of all you have to skorpian file in your model folder.just delte the scorpian2 file.it is causing the problem
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Pie





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Post by Pie »

well, the degenerate triangles are messed up..well triangles (lol) one way to help this is to import the .WRL file that Tool.exe automatically places in your HaloCE root directory (C:\program files\microsoft games\halo custom edition\) as default directory.

In 3ds max you want to import the WRL file and it should mark every error you have on the model/map or wahtever it may be.

then fix them according to what they may be
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