Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Thu Apr 07, 2005 8:18 am
Dude that looks sweet! The only criticism I have now, which again is more a suggestion, as that the bottom part of the handle, like 1 cm up if you look at it in real life, I think you should have that a solid metal texture because then the underneath of the handle where it is flat would look slightly better, and your blade is just kickazz
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Pie
Posts: 2690 Joined: Wed Mar 10, 2004 8:46 am
Location: Bedford \ Nashua, New Hampshire
Contact:
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by Pie » Thu Apr 07, 2005 8:21 am
That bloodish look is really quite amazing. It's very hard to get blood looking good on weapons. And you did a good job showing it.
The handle though (entire skin) bothers me...don't know what though...just doesn't fit...
Thank You, SHOUTrvb, For This Fantastic Signature
cooldude5990
Posts: 540 Joined: Tue Jan 20, 2004 12:03 pm
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by cooldude5990 » Thu Apr 07, 2005 8:38 am
yeah the handles not my favorite but im gonna keep it.
and sonic tag i think i fixed it
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Thu Apr 07, 2005 9:20 am
Thats alot better, but I think the texture that you put on the bottom of it should carry on up the sword handle a bit.
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Thu Apr 07, 2005 10:43 am
Continue the texture you added to the bottom of the sword up the handle a bit.
cooldude5990
Posts: 540 Joined: Tue Jan 20, 2004 12:03 pm
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by cooldude5990 » Thu Apr 07, 2005 11:07 am
ooooo ok
ill do that
thanks for all the crits man
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Thu Apr 07, 2005 11:55 am
No problem dude, I am afterall a perfectionist
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Katarn
Posts: 1638 Joined: Tue Mar 02, 2004 10:18 am
Location: http://www.videotuts.net/
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by Katarn » Thu Apr 07, 2005 2:48 pm
sonictag wrote: No problem dude, I am afterall a perfectionist
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not reallly....
Excalibur: id hunt him down and jerk him off
Excalibur: and drink the gallons of cum that come out
jks
Posts: 3549 Joined: Sat Oct 02, 2004 2:29 pm
Location: SPARTAAAAAAAAAAAA
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by jks » Thu Apr 07, 2005 5:05 pm
Hmmm, kinda looks more like rust to me, make it more splattery...
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Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Fri Apr 08, 2005 2:54 am
Katarn wrote: sonictag wrote: No problem dude, I am afterall a perfectionist
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not reallly....
I am on my own models and when it comes to texturing, you are the modeling perfectionist.
{ST} 117
Posts: 415 Joined: Sat Aug 28, 2004 3:11 am
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by {ST} 117 » Fri Apr 08, 2005 3:45 am
w00t those look pretty cool. wud love to see them in game.
cooldude5990
Posts: 540 Joined: Tue Jan 20, 2004 12:03 pm
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by cooldude5990 » Fri Apr 08, 2005 2:50 pm
thx but they wont get ingame with textures cuase im not makin them 512 x 512
**UPDATE** CHECK THE FIRST POST
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Fri Apr 08, 2005 3:52 pm
Cooldude, will you be online tomorrow? I will show you the easy way to uvw unwrap
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cooldude5990
Posts: 540 Joined: Tue Jan 20, 2004 12:03 pm
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by cooldude5990 » Sat Apr 09, 2005 4:01 am
no i wont im going to new jersey to see my cousin. ill be on sunday probably.
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Sat Apr 09, 2005 4:04 am
Oh thats cool, I can tell you whenever.
Sonictag
Posts: 1241 Joined: Sun Aug 15, 2004 11:01 am
Location: England
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by Sonictag » Mon Apr 11, 2005 8:37 am
Not bad
[gx]shadow
Posts: 490 Joined: Fri Feb 06, 2004 7:02 pm
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by [gx]shadow » Mon Apr 11, 2005 1:09 pm
where in jersey are u going(i live in north jersey near nyc)
anyway, just out of curosity, what modeling technique did u use?
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