blood gulch model.

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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savageman167





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blood gulch model.

Post by savageman167 »

how big is the blood gulch level? this would help me understand how big a big map should be.
Patrickssj6




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Post by Patrickssj6 »

i don't no how big but i use 10000X10000 and its middle
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theguy2042000





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Post by theguy2042000 »

its not over 20000 X 20000
Patrickssj6




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Post by Patrickssj6 »

i think its 15000X5000
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savageman167





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Post by savageman167 »

sence 10000x10000 is in the midel of those ill sue that :) thx.
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x13igDudex12




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Post by x13igDudex12 »

my beach map was 20,000 by 20,000 and i think its about the same size
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savageman167





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Post by savageman167 »

guys, it seems i lost my book mark to the gearbox tutorial for the parimeters of the veihcels and stuff. could some one point me in the direction of the offical tutorlail.
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Post by Waverunner »

You can extract the mesh of bloodgulch using sparkdit, and edit it for a CE level. For some reason, you can't inject it back into a PC level though....
theguy2042000





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Post by theguy2042000 »

but I've tried that before it doesnt work that good, and the bases don't come out either. :(
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Post by Waverunner »

ya, and the bases aren't in the models in HMT either, weirdly enough
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Post by theguy2042000 »

no wait I jsut tried again and everythign is there except the the textures but its all messed up like you have to flip certain textures and stuff so no it's not real good
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Post by Waverunner »

are the bases there in the ground mesh?
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