Covenant colors for anything

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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Useful? or just gay?

tight as fuck bitch
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50%
aight aight
0
No votes
wtf? r u retarded?
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No votes
whats skinning? where am i?
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50%
 
Total votes: 2

raz0r





Posts: 260
Joined: Sat Oct 25, 2003 10:20 pm

Covenant colors for anything

Post by raz0r »

real simple shit, i submitted it to be posted on the main page in the skinning tutorials section so check there for it

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/// Covenant colors for anything
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/// by Raz0r
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/// Requirements
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- I used Photoshop 6, you will need this or a similar art program (not like paint)
- beginner skinning knowledge
- .dds file of object you want to change into covenant colors


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/// Let's do dis
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1. Open your .dds file in photoshop (This is not a tut on how to do this, find a different one or ask around).

2. At the top, go to Image > Adjust > Color Balance.

3. Move the Middle notch all the way to the left.

4. Save and inject.

NOTE: Not all images translate the same. Some will look better then others, most turn out pretty good, but tweaking is up to you. I suggest adjusting Highlights, Midtones, and Shadows (bottom of Color Balance window) until you get desired color.
Darkstorm995





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Post by Darkstorm995 »

thats pretty cool the colors you get if you play with them are awesome
raz0r





Posts: 260
Joined: Sat Oct 25, 2003 10:20 pm

Post by raz0r »

ya i also found if u move both the shadows and midtones to magenta, and u move highlights right instead of left u get a cool blacklight affects, all the light colored stuff turns black lightish green.... pretty tight
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