textures messed up in gmax

Finish a new model/mesh? Got something you're working on? Finish a new map? Here's the place to post it for feedback and whatnot.
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inkjet





Posts: 147
Joined: Sun Feb 01, 2004 4:00 pm

textures messed up in gmax

Post by inkjet »

when i open up a model of cyborg biped in gmax and apply his texture that i got from hmt everything is messed up. how do i apply the texture so that it looks correct. thx
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Danke




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Post by Danke »

The model included with the HEK and one extracted from HaloPC both are not UV mapped. So you'd have to do it by hand. Which is pretty hard.
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inkjet





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Post by inkjet »

its k now. i found a site and it has a model of mc that's bitmapped correctly.
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Danke




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Post by Danke »

Care to share it with us?
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