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SA weet
Posted: Mon Feb 02, 2004 5:43 pm
by spartan1016
Dude that sound s like its going to be an awesome movieand i'll help in any way just lemme know
Posted: Mon Feb 02, 2004 6:27 pm
by Blaze
Hey, I would be glad to help you out. Is this gonna take a large amount of time? I'll maybe make some skins.
Posted: Tue Feb 03, 2004 5:52 am
by krnkd88
lol thats my new name online =HT=Xnocide (e wouldnt fit) um..........if u want my help i cant mod or model or anything thing like that (im a newb at modding) but deffinately not a newb at the game if u want some help i can do most everything in the game e-mail at
krnkd88@hotmail.com
Posted: Tue Feb 03, 2004 6:02 am
by [VC]CaptainValor
I'd love to participate in beta testing the various aspects of the mod. Other than that I could do some skinning but no modelling. Contact me via my AIM button.
Posted: Tue Feb 03, 2004 6:35 am
by Demonic Spartan
I might be able to do a little bit of modelling, but I'm not great.
Re: X3N0C1D3: the movie (xenocide for those who dont underst
Posted: Tue Feb 03, 2004 3:06 pm
by Keiser
morphias_22 wrote:Hi! Im director and producer JB, or morphias_22, or GOD (Halo screen name). I am curently in the development process of making a movie called Xenocide: The movie.
What is this movie? This movie is a action/thriller. It will feature masterchief going to deathisland whom will actualy be a covonant reaserch island for the use of Flood, where he learns that the Covonant made a stornger better, bgiger flood and has to fight his way to save his life. In the ends he nukes the whole place and kills all of them, including the Mother Flood (Just a big elite flood).
What this mvoei needs:
A camera man: Got it
Modders: WE NEEDS MODERS TO GET MODELS AND SCENERY
AI specialist: WE NEED ALOT OF FLOOD< SO WERE GOING TO MAKE FLOOD CONTROLED BY AI!
Actors: got it
The story is alot more in detial, but im giving the actual script to those who want to be on the movie team.
POST ANYTHING ABOUT HIS: wnat to be in the movie, can u mod us biped flood for death island, can u help us in any wya? TELL US! we need help! ask any question, it will be answered.
Sounds like your gonna need someone with a working spell checker too...
Posted: Tue Feb 03, 2004 3:23 pm
by Beastman
well at least u didnt give away the ending haha, i hope to see it.
Re: OK, i got the script done!
Posted: Tue Feb 03, 2004 7:33 pm
by Demonic Spartan
[quote="morphias_22"]MC: But they failed
Posted: Tue Feb 03, 2004 7:57 pm
by Beastman
the point of this mod is to be new stuff, the conveys are making NEW flood types not use and make a story on others
Posted: Tue Feb 03, 2004 8:31 pm
by Beastman
yeah im sure that it will be very difficult, but if u get it im sure it will pay off
Re: I know i know
Posted: Wed Feb 04, 2004 3:58 am
by Demonic Spartan
morphias_22 wrote:I know the story is VERY scetchy but thats becasue i jsut needed a story to fit in thses mods i want to make. DOES ANYONE KNOW HOW TO PUT AI IN DEATH ISLAND. Ive got it exported, and got it imported into Death island, but it gets buggy as hell after that...
Try asking Aztec about it. I think he's the one who put AI in BG.
Posted: Wed Feb 04, 2004 6:27 am
by Beastman
im pretty sure hes the one but i dont thin he got models working correctly him and his friend made it but teh covey just got in vehicles and wernt able to be seen
Posted: Mon Feb 16, 2004 10:14 pm
by Spar13
i want to see it when ur done
Oh crap...
Posted: Thu Feb 26, 2004 2:02 pm
by Duffman
I injected a pelican skin and forgot to save the original and now i want to change it back. Where could i get the original skin for the pelican?
Posted: Thu Feb 26, 2004 2:04 pm
by Demonic Spartan
Just put in a fresh map, install the normal mod, go to bitmpas, find the pelican skin, export it to somewhere, and then import the new skin.
Posted: Thu Feb 26, 2004 3:45 pm
by CovenantSpy
Gosh no need to flame him he was just asking for some help. Everybody makes some mistakes sometimes.
Posted: Thu Feb 26, 2004 4:29 pm
by Duffman
Define "fresh" map. the pelican skin was changed on every level and the campaign and any new mods with the pelican in it.
Posted: Thu Feb 26, 2004 4:30 pm
by Veegie
New bitmap.map
Posted: Fri Feb 27, 2004 2:42 am
by Corgy
Do you not know of the legendary FilesCab..?
Posted: Fri Feb 27, 2004 12:38 pm
by Duffman
I fixed...although I'm not sure how. I installed Forest Gulch, but it messed up all my skins i put on blood gulch so i uninstalled it and the pelican skin had reset.