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Breaking News about leaking killa1 and bobtheleaker

Posted: Wed Sep 22, 2004 6:00 pm
by [gx]shadow
Today I was given a much needed break from schoolwork. So I decided to have a little game of halo. I searched through the lists of servers on CE, and tried to find a killa1 server like usual. I found one and joined hoping to have an enjoyable game to cool my nerves. Instead I got the opposite. A player named OBI-WAN was there playing. The game started out ok, then OBI-WAN brought up the subject that he got a leaked copy of the level. He starts telling me how he got the map from a

Posted: Wed Sep 22, 2004 6:03 pm
by Danke
If it is leaked, the mods won't get there in time, I guarantee it. Why don't you either beta test it yourself, or give it to people you can actually trust?

Posted: Wed Sep 22, 2004 6:13 pm
by [gx]shadow
one, its not my map(but i am on the beta team) and two we thought the leaker could be trusted but apparently not.

in case u dnt know what hyperthermia looks like here are some pictures but those are with the old bsp

Posted: Wed Sep 22, 2004 7:49 pm
by Jay
Lemme get this straight, he demands that you give him the map to beta test or he will leak the map? lol

f.ucking idiots

Posted: Wed Sep 22, 2004 7:51 pm
by {DSC}Solid Snake
why dont you just tell him that you cancelled the map

then he'll act really dumb and not know what to do

but release it anyways

or release a beta to thwart him

Posted: Wed Sep 22, 2004 8:19 pm
by rabiv88
ban his ip from all halo related forums, it can be done...

Posted: Thu Sep 23, 2004 9:47 am
by daevltimi
not if he has dynamic ip it cant, which i bet he does.

Posted: Thu Sep 23, 2004 9:51 am
by Darkstorm995
then hack it lol j/k

Posted: Thu Sep 23, 2004 11:22 am
by kasper4christ
daevltimi wrote:not if he has dynamic ip it cant, which i bet he does.
usuall a dynamic IP (like f you have cable or DSL) address doesn't change that much, usually only a few times per month, so if they act quickly..

Posted: Thu Sep 23, 2004 11:44 am
by [gx]shadow
To jay:
Ya, i found that a little strange too. I think he ment to say that he wants to beta new builds of the map.

To snake:
We will not release a beta because killa1 is not even the real map. Its just a test one.

To rabiv88:
Good idea but we already thought of it.

To the ppl who r talking about dynamic ip's:
It is so easy to get out of a block on a site with a dynamic ip and/or wireless internet(like me :P ). One the ip changes regularly. Two, every time you get connection from a different wireless signal, the ip changes to match that of the router(?). Three, u can use a proxy server to bypass it.

To everyone:
If u play a game with him, shadwolf, or Yancemooso, flame them as much as possible and tell them u will hate them if they leak.

Posted: Thu Sep 23, 2004 2:41 pm
by EqUiNoX
kasper4christ wrote:
daevltimi wrote:not if he has dynamic ip it cant, which i bet he does.
usuall a dynamic IP (like f you have cable or DSL) address doesn't change that much, usually only a few times per month, so if they act quickly..
if you turn of your brodband modem you will get a new IP when u turn it back on...just ban the IP range...

Posted: Thu Sep 23, 2004 4:15 pm
by FReAK
Whoa, ive played shadowolf alot and he doesnt seem hostile about leaking a map at all... and equinox thats exactly what i was thinking cus i have McAffe and i get a hacker like every hour so whenever i get a hack form like a slicghtly different ip i just ban the range and HAHAHA THEY CANT HACK ME MUHAHAHAHA!!! but banning the range then it should work just fine for a while until his ip changes out of the range... but yes thats really ur best option.

btw, i dont think shadowolf is as evil to do that... hes actually pretty nice when i play him... either that or hes silent all game.

Posted: Sun Sep 26, 2004 7:50 am
by kaptainkommie
Wonderful guys. Wasting more of our forum space. What do you think we can do about someone leaking a map? Not a damn thing, he'll put the shit on his own webspace if nobody will allow him to upload it to theirs. And he certainly doesn't need the forums to distribute it. I've said this before and I'll say it again. The reason there are leakers is because these different 'mapping' teams fail to pick trustworthy members for their beta team. Until these teams because to get smart enough to pick trustworthy members, there will always be leaks.

Posted: Sun Sep 26, 2004 7:43 pm
by HunterXI
kaptainkommie wrote:Until these teams because to get smart enough to pick trustworthy members, there will always be leaks.
True. Kiddies, in the future, please just give beta to your most trusted friends, and this will never happen, I promise.

But Kaptain, I do think that was a little harsh... Rough day? :wink:

Posted: Sun Sep 26, 2004 8:08 pm
by Digital71
Every single PC has two ips. One static/dynamic ip, and one internal ip (i think that's how it's called). In all of my expiernces of getting banned, my internal ip was banned. the internal ip doesn't change and it's not very easy to change it, if possible. btw, heres a scrpting tut i found: http://www.freewebs.com/desphm/HS_Bible.htm

Posted: Mon Sep 27, 2004 3:03 pm
by Danke
digital71 wrote:Every single PC has two ips. One static/dynamic ip, and one internal ip (i think that's how it's called). In all of my expiernces of getting banned, my internal ip was banned. the internal ip doesn't change and it's not very easy to change it, if possible.
You really can't ban an "internal ip", except maybe on a LAN. Those are only referenced by computers on your immediate network, so Halo won't even use it. They're probably just banning your IP range.

Or maybe I'm just a networking n00b.

Posted: Mon Sep 27, 2004 3:12 pm
by argrn
the leak has been stopped (for the most part) so this topic has no purpose

:locked: