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Demi-Hog
Posted: Sun Jun 03, 2007 1:32 pm
by jzimmer09
OK so here is my Latest hog skin.
I just want to see what people think so far.
This is my first skin i have done in about 6 months, and My 5th total.
I will be updating with new tires, and a new interior soon.
Posted: Sun Jun 03, 2007 1:39 pm
by Redspike
would be better if u gave it a custom bumpmap ! but cool.
Posted: Sun Jun 03, 2007 1:58 pm
by CptnNsan0
looks great but Im not a big fan of JUST vehicle skins
Posted: Sun Jun 03, 2007 3:07 pm
by jzimmer09
I dont doo bumps, im kinda lost on the whole bump thing, and i think that a bump would defeat the effect of the flames, i mean when you see cars on the road with cusdom paint jobs, does it look like the paint is sunk into the car? im going to do some bumps for the tires wen i finnish them, if i can figure the whole bump thing out >.> ^.^
Posted: Sun Jun 03, 2007 3:17 pm
by newbymodder
sweet only thing is the
turret haha because its green thats all can't wait till you release the whole thing wheels and all
there i edited it you happy
its called me not having good grammer and mabey i should look it up in the dictonary but i think there is a turret and turrent they may have different deffenitions but oh well everyone understands what i mean except for people who notice all bad spelling and/or grammer mistakes im only a junior i don't really care for good grammer
Posted: Sun Jun 03, 2007 6:33 pm
by krazykyle03
omg wo thats sick dude it red hot smokin
Posted: Mon Jun 04, 2007 12:47 am
by Geo
Serious question here. Why do so many kids call Turrets turrents... I really don't understand.
Also, nice skin but it's been done so many times.
Posted: Mon Jun 04, 2007 1:39 am
by G.I.R.
iGeo wrote:Serious question here. Why do so many kids call Turrets turrents... I really don't understand.
Also, nice skin but it's been done so many times.
I've wonder that myself
so many times.
Posted: Mon Jun 04, 2007 11:31 am
by jzimmer09
iGeo wrote:Serious question here. Why do so many kids call Turrets turrents... I really don't understand.
Also, nice skin but it's been done so many times.
I know Geo, but i was never realy pleased with the other ones, and i think this one turned out quite nicely
Posted: Mon Jun 04, 2007 11:24 pm
by Dragonfire
I like this skin alot, and on the turrets thing, maybe
turrets and
torrents r getting mixed up,
Posted: Fri Jun 08, 2007 7:21 am
by McT0asT
Dragonfire wrote:and on the turrets thing, maybe
turrets and
torrents r getting mixed up,
Not in all cases. My little brother calls them turrents too, and he isn't old enough to play around on the computer(at least with torrents and stuff), so it's just one of those common mispronunciations.
Posted: Fri Jun 08, 2007 8:15 am
by newbymodder
drangfire that wouldn't make sense for what i said lol
sweet only thing is the turrent haha because its green thats all can't wait till you release the whole thing wheels and all
how would i get torrent out of a turret? (turrent for the missspelled way)
Posted: Fri Jun 08, 2007 1:17 pm
by uncutshadow
looks pretty good. it would look 10 times better if you bump map and do something with the wheels and turrent.
Posted: Fri Jun 08, 2007 11:43 pm
by jzimmer09
working on it, ehh i tryed to bump, butt apparently i did sumthin wrong or entity inject wrong cuz it got all fucked up. ummm idk i think myabe i need to check a certin box in The nvidia thing that the tut didnt mention or sumthin cuz it wasnt right.
Posted: Sat Jun 09, 2007 8:28 am
by non-relating
why would u apply it to shared.map? ur supposed to internalize the bitmap so we can just apply the mod to the map it is used for...
Posted: Sat Jun 09, 2007 1:59 pm
by jzimmer09
or i could put it on shared.map soo you have it on every map, thats how ive always done it, and its easy that way, if you want it on a spacific map then just extract it and reinject it
Posted: Sun Jun 10, 2007 7:31 am
by non-relating
true, but that would not fit in with the other skinned mods that i have on the other maps, but i like this skin, i just dont feel like doing that extract and re inject
Posted: Sun Jun 10, 2007 6:30 pm
by DarkShallFall
Having this for shared.map is the biggest annoyance of all time. Its a birch to patch and to ftp.
Posted: Sun Jun 10, 2007 6:42 pm
by newbymodder
y is it so hard? i don't find it difficult to ftp the shared back and make it work
Posted: Sun Jun 10, 2007 6:57 pm
by DarkShallFall
Because its so big. If he made it in a map we could just extract it and put it in any other.