[Skin]-[The Last Oasis]-T1xAnton
[Skin]-[The Last Oasis]-T1xAnton
Here it is:
My oasis Coag. I know the idea and skin has been done before but I wanted to make my own desert coag. Please Leave Feedback:
Here is the download
My oasis Coag. I know the idea and skin has been done before but I wanted to make my own desert coag. Please Leave Feedback:
Here is the download
Last edited by T1xAnton on Mon Jul 17, 2006 2:24 am, edited 1 time in total.
Accept Change.
- StalkingGrunt911
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- StalkingGrunt911
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- xheadshotmastax
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Use Shade45's bsp scenery mover to move those darn coag trees OUT!
I'd also advise that you remove the coag grass too...I think I need to make a post and have it stickied on how to remove the grass coz everyone forgets
Its a pretty kool skin but it feels its missing something...I don't know what it is though...yet.
I'd also advise that you remove the coag grass too...I think I need to make a post and have it stickied on how to remove the grass coz everyone forgets
Its a pretty kool skin but it feels its missing something...I don't know what it is though...yet.
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I prefer using Entity. (Don't we all for many random and useless things? ) Anyways, the only reason I prefer Entity, is because Shade's apps tend to have quite a few minor UI bugs. (But I still <3 Shade.)ScottyGEE wrote:Use Shade45's bsp scenery mover to move those darn coag trees OUT!
Edit: To stay on topic..I agree with Scotty, those trees need to go.
Formerly known as Limpmybizket.
- StalkingGrunt911
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Yeah you should make a tutorial on how to remove grass Nulling the shader for it in the sbsp tag is easy enough for meScottyGEE wrote:Use Shade45's bsp scenery mover to move those darn coag trees OUT!
I'd also advise that you remove the coag grass too...I think I need to make a post and have it stickied on how to remove the grass coz everyone forgets
Its a pretty kool skin but it feels its missing something...I don't know what it is though...yet.
This is off topic but you have a new emblem I have never seen what do you think it could mean?
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I got 2 new ones in the past couple days 0.o. Read here to see more.StalkingGrunt911 wrote:Yeah you should make a tutorial on how to remove grass Nulling the shader for it in the sbsp tag is easy enough for meScottyGEE wrote:Use Shade45's bsp scenery mover to move those darn coag trees OUT!
I'd also advise that you remove the coag grass too...I think I need to make a post and have it stickied on how to remove the grass coz everyone forgets
Its a pretty kool skin but it feels its missing something...I don't know what it is though...yet.
This is off topic but you have a new emblem I have never seen what do you think it could mean?
http://files.halomods.com/viewtopic.php?t=40809
Formerly known as Limpmybizket.
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x088x wrote:Not too crazy about Coagulation mods.. there are way too many, and how often are you going to get that many people on Kai/XBC? Anyways, everything looks good except the sky. I think it's kind of goofy.
What does getting people in xlink or xbc have to do with a skin? I love the sky... YOU HURT MY FEELINGS!
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I'm talking about for gameplay, then again, that's not what skins are really for. Don't get me wrong, I love the deserty feeling. What would make this perfect is a small pit of water. Unfortunately, there aren't any half decent tutorials for that, unless of course, you can read pokecancerese.
Halo 3 ruined everything..