[SKIN] Team iMod Presents - The Freezer - [Pics]

Download or post a skin for Halo 2 here.
GreyAtom




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Post by GreyAtom »

Thanks AgentME. I'm just putting a Pelican or a Longsword flying outsite (already done). I don't know how far I will get tonight because I've got a ton of homework.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Post by Seraph »

w00t

sorry i didnt reply to this sooner grey :p

it looks sweet n1
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Post by GreyAtom »

All right guys, I'll have the full mod (Version 2) out by tomorrow. Thanks everyone for your comments and suggestions!
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Agent ME




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Post by Agent ME »

Pics (of current version):
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Snave




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Post by Snave »

If you're planning on including the ghost in the final version i would suggest nulling out the boxes, that would make for some fun whizzing down the corridor in a ghost. :)
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Post by GreyAtom »

Yeah, I'll probably do that today. This mod as been last on my priorites list this weekend though, but I'll get around to doing Version 2 today.

Also, thanks alot for the pics and video Agent ME. I'll add them to the main post.
Last edited by GreyAtom on Sun Feb 12, 2006 6:04 am, edited 1 time in total.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
Seraph





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Post by Seraph »

GreyAtom wrote:Yeah, I'll probably do that today. This mod as been last on my priorites list this weekend though, but I'll get around to doing Version 2 today.

Also, thanks alot for the pics and video Agent ME. I'll add them to the I am an idiot.
Lol..we know your an idiot grey :P

But nice pictures Agent
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Post by GreyAtom »

Ah... fir5t p0st is censored.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Agent ME




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Post by Agent ME »

Lol its so funny that word filter which had such good intentions makes people look like idiots I mean first post :P
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Post by Hawaiian Modder »

I got an idea for this mod. Model the boxes to be frigdrators (I know i spelled it wrong) with the doors open then skin them to look like they have food in them, or maybe make weaponds spawn in them. That would be awesome.
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Thanks lej for the sig.
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Post by GreyAtom »

hawaiian_modder wrote:I got an idea for this mod. Model the boxes to be frigdrators (I know i spelled it wrong) with the doors open then skin them to look like they have food in them, or maybe make weaponds spawn in them. That would be awesome.
It would also be very hard, if not impossible (to make them open, of course).
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
Hawaiian Modder




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Post by Hawaiian Modder »

I mean model them so there already open. I think the spawning is impossible, but the skinning is possible.
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Thanks lej for the sig.
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Post by GreyAtom »

Ah.. I see. Well, I'm not too good at modeling, but I'll give it a go, and if it looks good I'll add it.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Post by Munsie »

That looks amazing! Yay iMod!

~Munsie
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Post by GreyAtom »

Thanks! Sorry for the delayed updates for this mod. I just started working on v2 today actually. (Yeah, I'm really behind).

I should get an update up tomorrow.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Post by nifebender »

what if you made the boxes look like big ice cubes. is there away to use the active camo thing maybe? and what if you made a ice pick model to place somewhere.

I love the skin, great job 9/10
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Post by GreyAtom »

I could just swap the box shader to a transparent blue one.
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r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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Post by nifebender »

i think it might look good
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Post by CamDaMan607 »

but then y would the ghost still be there?

if ur gonna do that get rid of the ghost. don't spawn it on the map. cuz it is hard to drive around with the boxes in the way. idk do something like null out the boxes or shader em w/ a light blue of some sort or leave em be and take the ghost off the map. do somethin like that ok?
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Post by zyberzidd »

Nice skin grey. Can't wait to see whats next.

SNM CamDaMan607 wrote:but then y would the ghost still be there?
The ghost looks too cool to be taken out of the map. :wink:
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