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PS360

Posted: Wed Nov 19, 2008 8:51 pm
by AbeFroman
Well, i'm sick of PS3 and xbox 360 fanboys arguing everywhere i go, so i made a little avatar as a statement to my neutrality in the never-ending argument...should i use it?

Image

edit: sorry, the poll is messed up, doesn't matter which yes or which no you put, i know simple math i can handle it

Posted: Thu Nov 20, 2008 7:26 am
by SHOUTrvb
Neat idea I guess, but the execution is rather poor. The orb looks like is has a point, which shouldn't be there. It needs to be much smoother. Notice on the original 360 that the X is embedded as more of an "infinite" crevasse of green goodness. Yours sorta just pops back out. There's no power or depth to it.

Posted: Thu Nov 20, 2008 8:53 am
by latinomodder
PS3 Sucks

Posted: Thu Nov 20, 2008 9:05 am
by Tural
I agree with the above statements.

Posted: Thu Nov 20, 2008 12:03 pm
by trepdimeflou
Layer styles are useful when they are used correctly, but I'd stay away from the bevel / emboss effect for the most part until you have more experience with it.

I only really use the bevel / emboss effect when adding gloss or a slight sheen to my layer.

Example:
Image

The only thing that differentiates the first block of text from the second is the addition of a layer style.

From my experience, layer styles are mostly useful for adding effects to text. For more advanced graphics, particularly emblems or graphic logos, you would probably want to become familiar with Illustrator or another vector-based software package.

Posted: Fri Nov 21, 2008 8:15 pm
by AbeFroman
now with more infinite-crevasse-ness and less reliance on layer styles

Image

Posted: Fri Nov 21, 2008 8:43 pm
by Tural
Still doesn't accomplish the appearance of an orb.

Posted: Fri Nov 21, 2008 8:50 pm
by DeadHamster
make the logo look like it's actually on the orb, instead of flat. It needs to bend along the curved side of the orb.

TBH first one is better IMO.

Keep working at it.

Posted: Fri Nov 21, 2008 9:36 pm
by AbeFroman
more orb-ular?

Image

Posted: Fri Nov 21, 2008 9:43 pm
by DRL333
Nope, still flat.

Posted: Fri Nov 21, 2008 9:46 pm
by Tural
The problem is with the logo, not the orb. There is no distortion of the logo being on the surface of an orb, it's just flat.

Posted: Sat Nov 22, 2008 6:37 am
by timmy42
in order to make a more "spherical" shape, you can try Filter>Distort>Spherize on PS...

Posted: Sat Nov 22, 2008 8:07 am
by guysullavin
Tural wrote:The problem is with the logo, not the orb. There is no distortion of the logo being on the surface of an orb, it's just flat.

Posted: Sat Nov 22, 2008 8:58 am
by Amit
guysullavin wrote:
Tural wrote:The problem is with the logo, not the orb. There is no distortion of the logo being on the surface of an orb, it's just flat.
What was the point of repeating him?

Posted: Sat Nov 22, 2008 9:24 am
by guysullavin
I thought Timmy didn't understand that we were talking about the logo and not the sphere.

i didn't feel like explaining that to him.

Posted: Sat Nov 22, 2008 9:27 am
by DeadHamster
timmy42 wrote:in order to make a more "spherical" shape, you can try Filter>Distort>Spherize on PS...

Posted: Sat Nov 22, 2008 9:44 am
by Tural
guysullavin wrote:I thought Timmy didn't understand that we were talking about the logo and not the sphere.
Did you read his post at all?

Posted: Sat Nov 22, 2008 9:49 am
by guysullavin
forget it

Posted: Sat Nov 22, 2008 10:11 am
by AbeFroman
ah, i see what you mean...

Image

there, used that spherize filter you mentioned

grr...these forums don't like when i post polls, they always disappear

Posted: Sat Nov 22, 2008 10:29 am
by Tural
Still seems barely noticeable.