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Hyperworks
Posted: Tue Jun 24, 2008 8:20 am
by DEEhunter
Rendered in 1600x1200 so here is a lower res.
CnC?
Posted: Tue Jun 24, 2008 12:35 pm
by {TP}Spartan
Looks like a bunch of spiky flowers. I like it
Posted: Thu Jun 26, 2008 6:57 am
by DEEhunter
Trying to make a more 3d version of it.
Posted: Fri Jun 27, 2008 6:49 pm
by RaVNzCRoFT
It's a very nice premise, although there's not much extra happening.
Posted: Fri Jun 27, 2008 8:04 pm
by SHOUTrvb
It's cool and all, but I don't understand why you always stop with just the render. To me, that looks like a small addition to what would be a larger piece.
Posted: Fri Jun 27, 2008 8:19 pm
by DEEhunter
This better?
Posted: Fri Jun 27, 2008 8:28 pm
by NotZachary82
A tad overdone toward the bottom.
Posted: Fri Jun 27, 2008 8:31 pm
by DEEhunter
It actually goes on forever. Fractals tend to do that.
Posted: Fri Jun 27, 2008 8:31 pm
by CptnNsan0
no. I like the first one better.
Posted: Fri Jun 27, 2008 8:34 pm
by Corvette19
Honestly it seems like there should be more going on. Also didnt I meet you in a random game on Xbox Live and you were talking about modding on xbox live?
Posted: Fri Jun 27, 2008 8:43 pm
by DEEhunter
Was it on shenanigans?
Posted: Fri Jun 27, 2008 8:55 pm
by Corvette19
I remember it was on ghost town, thats all
Posted: Fri Jun 27, 2008 8:59 pm
by DEEhunter
Was probably me. I only played on ghost town once this week. Lets get back on topic.
Posted: Sat Jun 28, 2008 4:33 am
by Anetheon
Pretty cool work.
Great job.
Posted: Sat Jun 28, 2008 2:33 pm
by Hawaiian Modder
ZOMG DEEHUTER
AWESUM
(fair enough)