Wanna show off your Sig/Avatar/artwork. Well this is the place to do it!
Two-One
Posts: 330 Joined: Mon Jan 09, 2006 7:21 pm
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by Two-One » Sat Jan 12, 2008 12:37 am
Comments Appreciated.
Hi.
{TP}Spartan
Posts: 1543 Joined: Fri Dec 22, 2006 9:09 pm
Location: In a place,with some people,and an xbox.OMG THIS GUY HAS AN XBOX.
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by {TP}Spartan » Sat Jan 12, 2008 12:43 am
#3 FTW looks better with no color
Anetheon
Posts: 509 Joined: Thu Aug 24, 2006 8:28 pm
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by Anetheon » Sat Jan 12, 2008 2:26 am
I really like the 1st the most
great job!
Two-One
Posts: 330 Joined: Mon Jan 09, 2006 7:21 pm
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by Two-One » Sat Jan 12, 2008 4:43 pm
Thanks for the comments.
Hi.
Cobain
Posts: 688 Joined: Fri Jan 11, 2008 9:09 pm
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by Cobain » Sat Jan 12, 2008 5:27 pm
i really love #1=]
Pepsi
Posts: 2052 Joined: Thu Dec 28, 2006 11:11 pm
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by Pepsi » Sat Jan 12, 2008 8:27 pm
Cobain wrote: i really love #1=]
Cobain
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by Cobain » Sat Jan 12, 2008 8:31 pm
WOOT!
i got quoted!
super_man916
Posts: 359 Joined: Thu Mar 08, 2007 4:00 pm
Location: Up in your buttocks
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by super_man916 » Sat Jan 12, 2008 8:42 pm
Cobain wrote: i really love #1=]
Bring it
ScottyGEE
Posts: 7352 Joined: Sun Aug 15, 2004 9:08 pm
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by ScottyGEE » Sat Jan 12, 2008 9:14 pm
I don't like any...Coz its Raiden...And noone should like Raiden
But yes, seriously that is the reason I don't like it...Plus the actual render of him is bad.
This collaboration is not endorsed by Halomods
Technically its only me animating though
Dsoup
Posts: 599 Joined: Sun Jan 07, 2007 5:40 pm
Location: Sacramento, California
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by Dsoup » Sat Jan 12, 2008 9:25 pm
I don't really like it either. The render just seems... odd for some reason. Blocky, and the whole sig has a sort of clunky feeling.
Cobain
Posts: 688 Joined: Fri Jan 11, 2008 9:09 pm
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by Cobain » Sat Jan 12, 2008 9:34 pm
super_man916 wrote: Cobain wrote: i really love #1=]
WOOT! x2
i also like #3
Two-One
Posts: 330 Joined: Mon Jan 09, 2006 7:21 pm
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by Two-One » Tue Jan 15, 2008 1:09 pm
Thanks for the comments.
Hi.
Dr.Cox
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by Dr.Cox » Wed Jan 16, 2008 8:39 pm
Well there's you problem, you have this really 3-dimensional render and then you stuckrad it onto a very flay bg.
Not removing this 'till I get back. Leaving on [01/05/09]
Lt Slap a ho
Posts: 541 Joined: Sat Jun 10, 2006 6:34 pm
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by Lt Slap a ho » Thu Jan 17, 2008 10:27 am
Dr.Cox wrote: Well there's you problem, you have this really 3-dimensional render and then you stuckrad it onto a very flay bg.
That's what I thought too. I just couldn't really explain it.