This update doesn't have a load of new features, but it does contain multiple bug fixes and some updates (mostly to the BSP viewer).
More info below.
Get Entity v2.0 (build 42434) here:
(Program) http://rapidshare.com/files/192800308/Entity_2.0.rar
(C# Source) http://rapidshare.com/files/194150641/E ... Source.rar
I usually do my posting to another forum, so check there for updates or to contact me of more known bugs, etc.
It's listed in the Entity about box.
So I've been thinking that Entity 1.3.9 has alot of great uses and so does Entity 1.6UE, however both have their downfalls.
I D/L the 1.3.9 code (which resembles 1.6 quite a bit) and am refreshing myself in C as I learn .NET programming, but have decided that a new version of Entity needs to be released to fix minor bugs and add on things that would be useful.
I want feedback as to bugs that have been found and ideas to make it more user friendly. This may be a slow going process for some requests as I learn .NET and someone elses code at the same time. I think alot of my time will be spent on the BSP viewer end.
I am hoping to try to put out lots of small updates as things are added/fixed instead of long wait periods between releases. Please post any known bugs (from 1.3.9) or ideas you have.
UPDATES COMPLETED SO FAR
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+Added in the MAINMENU/SHARED/SP_SHARED directories as in 1.6, but without the errors
+Added about box showing version/build and Title includes version/build
+Added to implementation of Ent Plugin editor (reflexives,etc)
+Added last 4 recently loaded maps to File menu
+Added bar to top of tag list to switch between TAG/FOLDER view & quick link to SBSP viewer (1st BSP only)
+BSP viewer:
__+Fixed Coordinate finder (was always going to X,X,X instead of X,Y,Z)
__+Added camera speed slide bar
__+sidebar auto-closes
__+double-clicking object:
____+takes camera to a close view instead of right on object center
____+camera doesn't "jump" after viewpoint moved
__+object coordinates updated in real time
__+fixed speed slider bar moving with Up/Down/Left/Right
__+proper rotation of objects (needs final testing)
BUG FIXES
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+after using BSP viewer, if map was closed, entity would have to be restarted or a "Internal map error" would show
+error when switching between TAG & FOLDER view multiple times
+replaced a few "crashes" with error box & no crash.
KNOWN BUGS (not yet fixed)
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-Ent Plugin editor - unfinished/still lots of bugs
-Chunk Cloner- does not copy UNUSEDs?
NEW IDEAS (to be implemented?)
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-change weapons/items from within viewer
-select all of one objective (Hill1, Hill2, etc)
-add/duplicate/remove objects