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Late Night

Posted: Tue May 13, 2008 2:44 pm
by click16
Hello and Thanks for checking out my latest mod: Late Night.

This map contains a few effects created in the [Sky] tag, thanks to DarkShallFall, lightmap editing and stationary fog added/edited.

What's Included in this Release?

[No] - AI
[Yes] - Fog Edits (Stationary)
[Yes] - Sky Edits
[Yes] - Sun Removed (As Done by Darkshallfall)
[No] - Active Fog
[No] - Model Injections
[No] - New Vehicles (Model Injections)
[No] - Biped Edits

Click The pic to download:
Image

Pictures:
Beta 1.1:

Sorry but for some reason, it wont take pictures of the screen so until someone gets pictures or try out the map, there will be no pictures. And Please, if you get the pics working then don't use imageshack or photobucket because I've seen signatures and pics for mods that say: Sorry but this picture was removed. UseTinypic. for posting images, They never get deleted.

Posted: Tue May 13, 2008 3:01 pm
by NotZachary82
pictures really aren't hard to get. -_- make sure everything is set up correctly in Yelo (also - no extra controllers, only one controller in the first port, etc.)

Posted: Tue May 13, 2008 3:52 pm
by click16
its not that its hard to get its just that it wont work. :? idk whats wrong

Posted: Wed May 14, 2008 3:10 am
by iBotPeaches
I'm sorry dude, but can't you use anything that anyone has provided. There is over 10 post generators out there. 10 people that still offer to take pictures.

Please take the time to make your post look neat, so we will take the time to download it.

Also, you said AI zones, but no A.I what gives?

Posted: Wed May 14, 2008 9:04 am
by spawnova
here are some pictures
btw i use phototbucket but unlike everyone else i never delete pictures
Image

Image

Image

Image

Image

=]

Posted: Thu May 15, 2008 8:51 pm
by JK-47
I forget the correct term for this, but a mistake I see a lot in night time mods is the fog that brightens things up.. Like headlong for example, there's a dusty kind of fog that brightens up the buildings.. it's apparent when the lightmaps are changed.
It's always bothered me to see daytime effects in night time mods. But other than that, it looks alright.

Posted: Thu May 15, 2008 10:29 pm
by kibito87
Yeah the map looks way to bright to be using the moon as light.

Posted: Fri May 16, 2008 7:56 am
by Shock120
Late Night
A Coagulation AI Zones Mod - Late Night - By Click16
But wheres the ai :?:
btw, this is an excellent night map, can't wait for finish :wink:

Posted: Fri May 16, 2008 8:42 am
by click16
Shock120 wrote:
Late Night
A Coagulation AI Zones Mod - Late Night - By Click16
But wheres the ai :?:
btw, this is an excellent night map, can't wait for finish :wink:
The main purpose of this map is AI. i still need to do some small edits before i can add AI. well i guess i can do it now =X

Posted: Sat May 17, 2008 6:41 am
by kibito87
lmao I thought I saw it was advertised as an AI mod but then the checklist claimed there wasn't any.

Posted: Sat May 17, 2008 8:36 am
by AModderPerson
yeah, in some cases maps mess up badly when you add AI and then add like sky, scen, mach, etc. You should like rename your topic, just "late night" till you can add AI to the map, then you can name ur topic AI Zones.

Also, one little note: If you add marines to the map, theres like a 97% that it'll freeze. I tryed to add my marines to my mod but it always freezes. So I just use MC. Probably because of the sky, adding new sky cause to not have marines injected successfully. Just a notice.