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[MPC]Old Mombasa(Mythic)
Posted: Sat Jan 26, 2008 5:57 pm
by DarkShallFall
Posted: Sat Jan 26, 2008 6:02 pm
by neodos
Beatiful skin Dark

Posted: Sat Jan 26, 2008 6:03 pm
by DrXThirst
uh maze ing
Posted: Sat Jan 26, 2008 6:03 pm
by Dragonfire
sahweeetness

Posted: Sat Jan 26, 2008 6:44 pm
by G.I.R.
Holy bloom, Batman! Looks pretty good ('sides the bloom).

Posted: Sat Jan 26, 2008 7:55 pm
by Aumaan Anubis
My eyes still hurt >_>
Lol, it was great though.
Posted: Sat Jan 26, 2008 8:00 pm
by NotZachary82
i remember this skin
nice work. and has anyone else noticed that in the tunnel, the drones and the rest of the covenant are fighting each other? lol.
Posted: Sat Jan 26, 2008 8:01 pm
by DarkShallFall
Neodos did the ai stuff. Not me

Posted: Sat Jan 26, 2008 8:03 pm
by Aumaan Anubis
Yeah, what was up with that phantom, it didn't know what the hell it was doing!
Posted: Sat Jan 26, 2008 8:04 pm
by NotZachary82
hehe. anubis, the script might be messed up
Posted: Sat Jan 26, 2008 8:11 pm
by DarkShallFall
Oh I was doing that. With yelo. The phantom wasnt messed up it was me.
Posted: Sun Jan 27, 2008 1:02 am
by neodos
NotZachary82 wrote:
in the tunnel, the drones and the rest of the covenant are fighting each other? lol.
Yeah, the campaign and multiplayer works different to define the allies and enemies, on SP it's done with a bipe enum that defines if the biped is covenant,human,new covenant etc
And in multiplayer it's the mulg team colors that defines the enemies and allies, yellow is human and green are the covenants, but it's seels that the new covenants like the drones can't be fixed.
Posted: Sun Jan 27, 2008 11:01 am
by Keablr
Looks awesome. Reminds me when I just woke up and I went to take my dog outside. Man was it bright. LOL. Well Yeah Great Skin Dark
Posted: Sun Jan 27, 2008 11:03 am
by DarkShallFall
Im getting rid of the bloom.
Edit:
Also I completely apologize for the beach being bright the value was 1 and I intended it be 0.48 sorry. I am fixing the bloom and adding some other things.
Posted: Sun Jan 27, 2008 11:51 am
by Playkid
That really looks cool, i have to try online co-op.
I have been gone from Halo 2 modding for a very long time, so i would like to ask what exactly to do, to get it to work.
I suppose i have to patch old mombase with the patch, and resign it with something.
But is anything else required?
Posted: Sun Jan 27, 2008 12:03 pm
by Aumaan Anubis
Rename it to coagulation.map(or some other map), and then overwrite the map on your HD.
Posted: Sun Jan 27, 2008 12:08 pm
by Playkid
Sounds easy enough, thanks :)
Posted: Sun Jan 27, 2008 1:40 pm
by DarkShallFall
Updated.
Posted: Sun Jan 27, 2008 3:25 pm
by Playkid
Just tried the new patch, but my game seems to freeze.
Not in the beginning, i can run around in the first area you spawn in, but just as i walk in the door to progress to the next area it locks up.
I patched old mombasa, and resigned with dotHalo, and then renamed the map to coagulation.map
I did not delete any cache, which im going to try now. And i have not tried the old patch, but i think ill try that tomorrow if this dosen't work.
Posted: Sun Jan 27, 2008 3:30 pm
by DrXThirst
Try resigning with Map Maker Worker or that app by TF6...