I'll test this work, however I only have 2 controls (or 3?)...So it may look retarded

If the CC of your player doesn't work, I'd love for there to be a way to figure THAT out...So itd be a bunch of MC's all different..
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Review time!
This thing is excellent. But its not perfect by any means...Either that or this is more beta-y than anything.
I played with 3 people. Weapons don't spawn (as starters, or the scripted ones to be on the ground, only dead enemies give you weapons. Players turn invisible as soon as they've started movig...AI still notices you and everything, but there's no visual. I believe this is due to it being so many players. Thing like meleeing a dead grunt cause the grunt to disapear due to the xbox probably shitting itself from too much use. LOD's are on low also (this is really what made me think the above).
However what does work: custom cc is really kool (not that you see them). Plus, playing the ai (regardless of lack of FP and 3p models) is really quite kool. Hopefully its just my Yelo, or its some skulls I got on or something, but anyway Nice job
Contrary to what jackson said, the game acts as a hrbrid..You still have the MP HUD, still respawn and kill count etc...But everything else is SP
Also for anyone else who's gonna play, yellow team is the marines team 
(save you trial and error)