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Foundry Beta

Posted: Tue Dec 18, 2007 3:44 pm
by DarkShallFall
Patch is for Gemini.

Pictures:
Image
Image
More to expect in future release:
More map Detail
Fixed shaders.
A little surprise Detox and I are working up for RTH users.

Posted: Tue Dec 18, 2007 3:46 pm
by DoorM4n
haha aweosme!

Posted: Tue Dec 18, 2007 3:49 pm
by Ragdoll
why not just pleh halo 3? :wink:

Posted: Tue Dec 18, 2007 4:01 pm
by antszy101
Nice work Argon! If it only it was a truly custom BSP :(
But anyway, if the rth thing has anything to do with what I think it does, then good luck!

Posted: Tue Dec 18, 2007 4:14 pm
by xzodia
lol cool

Posted: Tue Dec 18, 2007 5:44 pm
by DoorM4n
what is this? shared.map?

Posted: Tue Dec 18, 2007 5:51 pm
by DarkShallFall
the bsp yes.

Posted: Tue Dec 18, 2007 6:01 pm
by grimdoomer
nice, I wish I would finish my shared.map idea :cry:

Posted: Tue Dec 18, 2007 9:38 pm
by Test1047
Argon wrote:Heres my basic idea. Im going to line up 8 to 16 monitors on the street of headlong. Right trigger fires object and Left trigger moves object. Detox is possibly going to make a pc app that uses RTH's sync feature, On the app there will be a list of the objects, weapons, vehicles what ever you click on will be the projectile spawned with Right trigger. When the button is clicked the info is synced to your xbox and is updated ingame(but you need RTH set up)
Are you going to be doing this for the final release?

Posted: Tue Dec 18, 2007 10:07 pm
by DarkShallFall
You will see. Stuff is going to be a little different then that.

Posted: Tue Dec 18, 2007 10:08 pm
by Xiion
Test1047 wrote:
Argon wrote:Heres my basic idea. Im going to line up 8 to 16 monitors on the street of headlong. Right trigger fires object and Left trigger moves object. Detox is possibly going to make a pc app that uses RTH's sync feature, On the app there will be a list of the objects, weapons, vehicles what ever you click on will be the projectile spawned with Right trigger. When the button is clicked the info is synced to your xbox and is updated ingame(but you need RTH set up)
Are you going to be doing this for the final release?
im sure he will, you will need a debug mode set up. the XDI is the best choice, but hard to find.

Posted: Tue Dec 18, 2007 10:17 pm
by DarkShallFall
XDI....Idk if i can offer it to anyone but if u need it ask over aim not in public.(not sure if its legal)

Posted: Tue Dec 18, 2007 10:32 pm
by Xiion
Argon wrote:XDI....Idk if i can offer it to anyone but if u need it ask over aim not in public.(not sure if its legal)
its not legal. i have it as well, properly installed.
if anyone gets it, and cant install it correctly, use the 1.6 setting. it worked on mine even though i have a 1.0.
ask me if you need it. Hawaiian Modder has it as well.

oops. sorry meant to say it is illegal.
my bad. ahahaha.

Posted: Tue Dec 18, 2007 10:46 pm
by neodos
PRetty cool and nice skin :P

Posted: Tue Dec 18, 2007 11:01 pm
by G.I.R.
Also, if you need an updated xbdm.dll for RTH (that supports sound and the like for Halo 2), I'm sure it wouldn't be out of the question if you asked Xbox7887 permission to distribute his updated xbdm.dll; if he didn't have a problem with it, I'd be willing to give it to anyone who needed it.

Posted: Tue Dec 18, 2007 11:02 pm
by DarkShallFall
I also have the dll.

Posted: Wed Dec 19, 2007 1:11 am
by kibito87
Well it's good to see people have files that aren't supposed to be distributed. Let's not go about offering other's these files because that would be illegal as well ;). I'd not bother xbox7887 either. You must understand that things like this is what is kept away from halomods to keep it from falling under watch for illegal activity and the things that follow. Back on topic of the download.

Now, cram it full of boxes, walls, stairs, and wire spools. :P

Posted: Wed Dec 19, 2007 11:13 am
by asif333
great thing btw...
XD this should be called "no more hide and seek" XD

Posted: Wed Dec 19, 2007 7:21 pm
by G.I.R.
asif333 wrote:great thing btw...
XD this should be called "no more hide and seek" XD
...Why...? :?

Posted: Wed Dec 19, 2007 7:51 pm
by uncutshadow
looks pretty cool to me