This forum is for files only, Utilities and Hacks go here, not skins.
daddyld
Posts: 6 Joined: Tue Nov 21, 2006 3:36 pm
Post
by daddyld » Sat Nov 03, 2007 10:42 am
Author: __ dadhalo
XBC mod
Map Information:
[ YES ] __Fully System Linkable(even for non modders)
[ YES ] __ai added
[ YES ] __injected scripts
[ YES ] __jmad edits
[ YES ] __still moddable
Preview Images:
download
L0d3x
Posts: 454 Joined: Sat Aug 18, 2007 3:32 am
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by L0d3x » Sat Nov 03, 2007 10:51 am
Erm so...does this feature ai zones?
AModderPerson
Posts: 185 Joined: Thu Sep 14, 2006 5:41 pm
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by AModderPerson » Sat Nov 03, 2007 5:13 pm
nope, no AI zones, if he Jmad edit then he moves AI with jmad. u need to improve ur mod more then just AI. change sky or add machs or something. don't just do AIs, and try that AI zone Tutorial in the tut section.
daddyld
Posts: 6 Joined: Tue Nov 21, 2006 3:36 pm
Post
by daddyld » Sat Nov 03, 2007 6:12 pm
can u see xbc mod in red
so that means its built for online game play so non modders can have fun to
my bad forgot i came to halomods where u all only post mods for personal use
crabby
Posts: 109 Joined: Sat Mar 17, 2007 5:44 am
Location: somewhere in nsw starts with c and it is a harbour
Post
by crabby » Sat Nov 03, 2007 6:56 pm
sweet
im downlaoding too bad they dont have zones, though it will get into the way of my opponents i play with
Last edited by
crabby on Fri Nov 09, 2007 11:11 pm, edited 1 time in total.
DirtJumper
Posts: 81 Joined: Fri Oct 19, 2007 6:33 pm
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by DirtJumper » Sun Nov 04, 2007 2:38 pm
I don't think none modders can play this cause the chars have to be injected
XBC-Requiem
Posts: 362 Joined: Wed Jan 03, 2007 5:58 pm
Location: Illinois, USA
Contact:
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by XBC-Requiem » Mon Nov 05, 2007 9:54 am
Pictures without dead links?
Skullking
Posts: 140 Joined: Mon Oct 30, 2006 10:11 pm
Location: Good Old New Zealand
Contact:
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by Skullking » Mon Nov 05, 2007 8:54 pm
use photobucket please
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
Location: �
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by DemonicSandwich » Mon Nov 05, 2007 9:27 pm
There's nothing wrong with the pictures or links.
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
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by halo0001 » Mon Nov 05, 2007 9:48 pm
the only way AFAIK to get non modders to see ai is to use the MC bipd and get them somehow to use yelo with the h2 disc, otherwise i dont think it would work, i know for a fact you cant inject those elite bipd's and it still work for non-modders.
DemonicSandwich
Posts: 1198 Joined: Sat Sep 30, 2006 6:10 pm
Location: �
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by DemonicSandwich » Tue Nov 06, 2007 12:36 am
Thats the MP elite bipd using a different permutation.
No need for extra bipd tags.
AIM wrote: Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
Skullking
Posts: 140 Joined: Mon Oct 30, 2006 10:11 pm
Location: Good Old New Zealand
Contact:
Post
by Skullking » Tue Nov 06, 2007 10:27 pm
can't see pictures so there is a problem with them
kibito87
Posts: 3461 Joined: Mon Feb 21, 2005 7:49 pm
Location: Ohio
Contact:
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by kibito87 » Wed Nov 07, 2007 12:41 am
Skullking wrote: can't see pictures so there is a problem with them
No there isn't. They show up fine, you will need to figure out the problem. It may be your browser not displaying them...
Skullking
Posts: 140 Joined: Mon Oct 30, 2006 10:11 pm
Location: Good Old New Zealand
Contact:
Post
by Skullking » Thu Nov 08, 2007 12:55 am
oh, I see, they are hosted on filefront
I hate filefront, it doesn't like me
please use image shack or photobucket in furture
DarkShallFall
Posts: 1992 Joined: Fri Jan 20, 2006 2:49 pm
Location: MI, USA
Contact:
Post
by DarkShallFall » Thu Nov 08, 2007 1:02 am
demonicsandwich wrote: Thats the MP elite bipd using a different permutation.
No need for extra bipd tags.
Mp_elite has 1 varitaion and thats default. Elite has like 25. Some mp maps have the elite in the map file already.
Iron_Forge wrote: I assume I won?..I should get an emblem...
Zone 117
Posts: 799 Joined: Wed Nov 09, 2005 4:37 pm
Location: Want to be in Asia :'(
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by Zone 117 » Fri Nov 09, 2007 8:09 pm
I'm glad to see AI mods.
Try to add AI zones or use a SP BSP with AI zones so it can be good enough for AI Revision v2.
Do you have a more creative name for this mod?