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[SP to MP] .:Seaport Anchorage:. (Beta Download Release)

Posted: Sat Apr 28, 2007 8:24 pm
by Zone 117
[SP to MP] .:Seaport Anchorage:.
By Zone 117

Version 0.8 Beta Release


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Alrighty, I was going to release today, but there are still a couple bugs to work out. Release date should be 4/30/07, if not I probably got caught up in some sh*t, so if it isn't released by then, I'm sorry ahead of time. You spawn at one of the 6 harbors, you get in one of the IronClads (boats) and fight like the ships did back during the time of the civil war. Gametypes will be fixed soon. AI will be added soon.


Mod Information:
  • Mod Name [ Seaport Anchorage ]
  • Original Map [ Gemini ]
  • Author(s) [ Zone 117 ]
  • Download:
  • SPPF
  • Serenity




Mod Attributes:
  • [ YES ] - System Link Compatible
  • [ YES ] - Weapon Mods
  • [ YES ] - Skin Mods
  • [ YES ] - Vehicle Mods
  • [ YES ] - Biped Mods
  • [ YES ] - Lighting Mods
  • [ YES ] - Effect Mods
  • [ YES ] - BSP Conversion
  • [ YES ] - Water
  • [ YES ] - Weather
  • [ YES ] - Physics Mods
  • [ Not in Beta ] - AI
  • [ Not in Beta ] - Scripts
  • [ Not in Beta ] - Gametypes
Credits:
  • Detox: He's like shown me everything I know =x, and he did the chunk cloning because my comps liek evil, and he answered a bunch of my nubs questions needed to make the mod.
  • Doom: He showed me how to null vehicle parts.
Description:
Once an international cargo trading harbor, this vacant seaport now lies as a perfect battle grounds for primitive combat styles.

Pictures:


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Posted: Sat Apr 28, 2007 8:25 pm
by destroyer69
Wow, amazing job. That tank is kickass.

Posted: Sat Apr 28, 2007 8:25 pm
by WoW
i love it :D

Posted: Sat Apr 28, 2007 8:29 pm
by destroyer69
How did you get the tank to float on the water, I thought water had no collision. :?

Posted: Sat Apr 28, 2007 8:30 pm
by Zone 117
h4x mb?
Lol, pretty simple, banshee ceiling and floor together where the water is, make the banshee into a tank, the idea has been around for... at least a year. It's just no one has really done it.
And its a boat not a tank! lol jk =p

Posted: Sat Apr 28, 2007 8:57 pm
by destroyer69
Good idea.

Posted: Sat Apr 28, 2007 9:01 pm
by Sgt.Peppers
I'm confused........HOW did you do that???

That's really awesome looking!

Posted: Sat Apr 28, 2007 9:12 pm
by bricksarefun
Very very nice. Can't wait for the final.

Very Nice

Posted: Sat Apr 28, 2007 9:15 pm
by zack6924
Very nice bro looks like you put alot of work into it.

Posted: Sat Apr 28, 2007 9:17 pm
by G.I.R.
Fucking epic. You sir, are the win in human form. I love it.

Posted: Sat Apr 28, 2007 9:18 pm
by theycallmechad
I dreamed up a mod such as this back when JC was working on Cliffside Manor for this BSP. I will have never done it, so I"m glad to see somebody did. You even had the water level at the exact height, though I had slightly other ideas for the "docks" and things like this.

Good work, man :D.

Posted: Sat Apr 28, 2007 9:27 pm
by StalkingGrunt911
Nice.

Posted: Sat Apr 28, 2007 9:41 pm
by neodos
Good job, i really like the idea :o

Posted: Sat Apr 28, 2007 9:45 pm
by G.I.R.
HMMM

Serenity sucks up 200MB of system memory during patching, and when processing the raw, it crashes. :?

Posted: Sat Apr 28, 2007 9:46 pm
by Zone 117
=x
How much ram do you have?
Try the SPPF =\

Posted: Sat Apr 28, 2007 9:48 pm
by G.I.R.
I have a gig of RAM.

Posted: Sat Apr 28, 2007 9:49 pm
by Zone 117
So do I, and it works fine. Idk, try closing the rest of your programs, use 3.2 if you are using 3.3, or use 3.3 if you are using 3.2

Posted: Sat Apr 28, 2007 9:51 pm
by G.I.R.
I don't think its a problem with Serenity, I trust Iron_Forge's handiwork; I'm guessing your Serenity patch got effed up during uploading or downloading. =/

Posted: Sat Apr 28, 2007 9:53 pm
by Zone 117
Hmm mb, the upload took over and hour, while I was running large processes. Idk, just use the SPPF for now I guess, it will be fixed if it's messed up when I update.

Posted: Sun Apr 29, 2007 12:49 am
by asif333
awsome mod cool tank an vehi's!