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[Halo 2] [Snow Storm]

Posted: Mon Apr 09, 2007 12:42 pm
by CrazyGruntModder
Snow Storm
Story:
Hey guys, this is my first SP>MP conversion. It is of scenarios\solo\06b_floodzone\sentinelhq_3. I'm very proud of it and I hope you guys like it.
I spent a good chunk of time on it and had some big problems, but I got through it. So...enjoy!


Mods:
Converted scenarios\solo\06b_floodzone\sentinelhq_3 BSP to Coagulation.
All gametypes are fixed and have been tested.
Hand placed weapons and vehicles throughout map.
Team Spawns fixed and have been tested.
Doors and obstacles placed to keep fighting in certain sections.
Secret Room(not really) on map. Some marines who have been through here say that trees
can give you a superb view of the map and maybe even get you some time.


Screenshots:
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Bugs:
I couldn't get deathzones to work. :?
Territory in the middle is a little messed up.
If you can find anything else or have and suggestions, please let me know.


Credits:
Brok3n Halo - Entity
Anthony - H2G
Pokecancer - H2Core
Pyroman - Team Spawns Tutorial
Low8 - Super PPF
UR MAST3R - Just talking and being encouraging.

Posted: Mon Apr 09, 2007 12:50 pm
by Th2mods
very nice

Posted: Mon Apr 09, 2007 12:52 pm
by Dootuz
NICE!!!!!

Posted: Mon Apr 09, 2007 12:55 pm
by plushiefire
Looks nice CrazyGruntModder! 7/10 :D

Posted: Mon Apr 09, 2007 12:58 pm
by foxfanatic23I7
Looks pretty good, but it seems like it is lacking something. 6.5/10.

Posted: Mon Apr 09, 2007 1:20 pm
by shade45
Nice, Ive always wanted to play this in mp :D

Posted: Mon Apr 09, 2007 1:28 pm
by CrazyGruntModder
foxfanatic23I7 wrote:Looks pretty good, but it seems like it is lacking something. 6.5/10.
Yeah...I guess you could say that. Theres nothing real original about it, but it is a pretty cool map once you play it.
Again, if anyone has any ideas for an update or something, I'm all ears.

Posted: Mon Apr 09, 2007 1:38 pm
by kibito87
Looks good bro. I'd suggest putting this up for mimesis content. I'd love to beta test it for an addition.

Posted: Mon Apr 09, 2007 1:42 pm
by halo0001
Nice Job! :) but like fox said needs something visually appealing like mb active scenery, also death zones was a MAJOR problem in my bsp conversion (hideout 2) i started out using midship as base but when i switched to gemini base the death zones worked they were a lil low but worked, also is the SLC?

Posted: Mon Apr 09, 2007 2:02 pm
by UR MAST3R
yay you finally released it. Nice job :D

Posted: Mon Apr 09, 2007 2:45 pm
by DarkShallFall
Nice job.:)

Posted: Mon Apr 09, 2007 2:51 pm
by -Treetoad-
looks nice :)
Great Job !!!

Posted: Mon Apr 09, 2007 3:20 pm
by CrazyGruntModder
Thanks guys. I get the feeling its a "nice mod" since thats what almost each of you said in your comments. :P
Also, I'm thinking about adding some stuff to make it look more like an abandoned battleground (active scenery, sheilds, etc.)

Posted: Mon Apr 09, 2007 3:29 pm
by Aumaan Anubis
nice job. 8/10

Posted: Mon Apr 09, 2007 3:29 pm
by GametagAeonFlux
This one looks pretty playable...nice job. :wink:

Posted: Mon Apr 09, 2007 7:58 pm
by x088x
Not too keen on the name, but great job otherwise!

Posted: Mon Apr 09, 2007 8:21 pm
by Pyroman
Hehe I'm glad my tutorial helped!

Looks good bro. But that name needs some work.

Posted: Mon Apr 09, 2007 9:20 pm
by CrazyGruntModder
Haha...heaven forbid the name isnt good. That must make the mod horrible. :lol:
Once again though, I'm glad all of ya like it. It makes me happy like this guy: :mrgreen:

Posted: Mon Apr 09, 2007 9:50 pm
by ohmygodnick
i Love it, but yet to play it, cant wait.

Posted: Mon Apr 09, 2007 11:25 pm
by DarkMetal
Cool, cool... I just hope noone does the QZ bsp I'm doing before I'm done with my punishment... (Come on, who grounds their son for hanging out with girls?)