This forum is for files only, Utilities and Hacks go here, not skins.
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
Post
by halo0001 » Mon Mar 26, 2007 11:53 am
Hideout 2
Author: __ Halo0001
Website: ... forums.halomods.com
Video:__.... n/a
Patch:__.... http://files.filefront.com//;7578550;;/
Type:___... sppf
Base:___... gemini
Main Menu Picture
Map Information:
[ YES ] __ System Linkable
[ ___ ] __ Weapon Mods
[ YES ] __ Skin Mods
[ ___ ] __ Physics Mods
[ YES ] __ Lighting Mods
[ YES ] __ Vehicle Mods
Description:
After the Covenant race was striped from there old hideout,they were forced to migrate here...
Preview Images:
This topic was auto generated with halo0001
generated by me, son jk
CREDS:
dootuz-thx alot! beta tester/helped the most
yodoo17-ideas
korn35661
Notes:
slc tested works
team spawns and game types tested works
health pack is NOT ripped its in the sp_shared may be in others as well
Update:
Lightmap-works
deathzones-work wherever now
teleporter gltich-solved
Last edited by
halo0001 on Fri Jun 01, 2007 5:30 pm, edited 9 times in total.
WoW
Posts: 123 Joined: Fri Mar 02, 2007 11:22 pm
Location: Home >.>
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by WoW » Mon Mar 26, 2007 12:13 pm
amazing
chubchubbz
Posts: 5 Joined: Thu Aug 24, 2006 5:23 pm
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by chubchubbz » Mon Mar 26, 2007 12:20 pm
that looks great good job!
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
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by Dootuz » Mon Mar 26, 2007 12:36 pm
Love this mod!!!!!!!!!
Tural: Conversation over.
Cragsterboy
Posts: 92 Joined: Wed Nov 09, 2005 12:45 pm
Location: In merry old England!
Contact:
Post
by Cragsterboy » Mon Mar 26, 2007 1:44 pm
WOW! Lovin it! Great Job! Keep um comin!
-Treetoad-
Posts: 736 Joined: Sat Jun 03, 2006 7:58 pm
Contact:
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by -Treetoad- » Mon Mar 26, 2007 3:24 pm
this is pretty nice
Good job!!!!
Sig over file size limit.
SpecOp44
Posts: 2008 Joined: Tue Jun 06, 2006 12:34 pm
Location: The Canadarm
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by SpecOp44 » Mon Mar 26, 2007 4:21 pm
The central playing area seems rather empty. But, the phantom gives a great look to the map. So, overall good job.
CrazyGruntModder
Posts: 48 Joined: Thu Sep 07, 2006 3:34 pm
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by CrazyGruntModder » Mon Mar 26, 2007 4:27 pm
Havnt played it yet, but from the pics it looks very well done. Map has a cool feel and I cant wait to play it.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
Post
by Dootuz » Mon Mar 26, 2007 4:35 pm
SpecOp44 wrote: The central playing area seems rather empty. But, the phantom gives a great look to the map. So, overall good job.
Even though its kind of empty its really fun. I love this mod, and working on the mod.
Tural: Conversation over.
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
Post
by halo0001 » Mon Mar 26, 2007 4:36 pm
SpecOp44 wrote: The central playing area seems rather empty. But, the phantom gives a great look to the map. So, overall good job.
as u are correct the middle is empty semi i wanted less stuff and more room too play, althought theres plenty of goodies as well
StalkingGrunt911
Posts: 3618 Joined: Wed May 24, 2006 12:30 pm
Location: Florida!
Contact:
Post
by StalkingGrunt911 » Mon Mar 26, 2007 5:18 pm
Nice job.
You might want to give credit to Pokecancer and Anthony for H2 Core/H2 Guerilla.
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
Post
by halo0001 » Mon Mar 26, 2007 6:00 pm
StalkingGrunt911 wrote: Nice job.
You might want to give credit to Pokecancer and Anthony for H2 Core/H2 Guerilla.
o thx i forgot
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
Post
by Dootuz » Mon Mar 26, 2007 6:39 pm
This mod competes with alot of other really good mods out there. I say this mod is a win!
Last edited by
Dootuz on Mon Mar 26, 2007 8:04 pm, edited 1 time in total.
Tural: Conversation over.
-Treetoad-
Posts: 736 Joined: Sat Jun 03, 2006 7:58 pm
Contact:
Post
by -Treetoad- » Mon Mar 26, 2007 8:02 pm
^^^ what he said
this was fun thank u
Sig over file size limit.
Dootuz
Posts: 1237 Joined: Wed May 25, 2005 4:10 pm
Location: Under my xbox on Delta Halo
Post
by Dootuz » Mon Mar 26, 2007 8:05 pm
This really is a great map for SLC! Anyone wana play? I love what you did with the br. such a small change really changes alot!
Tural: Conversation over.
kasper
Posts: 57 Joined: Sat Aug 12, 2006 9:57 am
Location: dont know
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by kasper » Mon Mar 26, 2007 11:44 pm
nice
DWells55
Posts: 1445 Joined: Mon Dec 27, 2004 7:47 am
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by DWells55 » Tue Mar 27, 2007 2:43 pm
Does it have a lightmap?
halo0001
Posts: 853 Joined: Tue Aug 22, 2006 7:59 pm
Location: USA
Post
by halo0001 » Tue Mar 27, 2007 4:23 pm
DWells55 wrote: Does it have a lightmap?
yep