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[Mod] Fall From Grace (lockout) *Team Lost Mods* - Jubakuba

Posted: Sun Dec 03, 2006 3:38 pm
by Jubakuba
Fall From Grace
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    A Frozen wasteland carved directly from the sandstone walls.


    Author: Jubakuba
    Website: http://www.teamlostmods.com/
    Patch: Download Link
    Patch Type: Serenity
    Map: Lockout

    Map Information:
    [ UNTESTED ] System Link
    [ NO ] BSP Mods
    [ YES ] Map Skin
    [ NO ] Model Injections
    [ YES ] Machines Added
    [ NO ] Biped Mods
    [ NO ] Vehicle Mods
    [ YES ] Weapon Mods
    [ NO ] AI Added
    [ NO ] Injected Scripts
    [ NO ] Teleporters Added
    [ NO ] Injected Sounds
    [ YES ] Lighting Mods
    [ NO ] Jmad Edits
    [ NO ] Physics Mods

Story:
This Map has a good feel to it, and a very balanced gameplay. There are numerous changes that allow this map to have a more lasting pleasure than any of my previous mods.


Mods:
New machine, sniper, sniper ammo, turf bridge, brute shot, and rocket launcher spawns
A few effect changes
A few weapon changes
"Lifts" that shoot off every 3 seconds, flinging your player into a new part of the map
Skinned lightly
Ltmp has been nulled



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^Lift to the machines^
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^Lift from the Machines^
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Credits:
Thanks goes to my team
To poke and the crew for entity
And to xbox7887 for the screencap trainer

Halomods Download

Quick Addition, I've had a few people asking how to add new things to a map...so...tada

Posted: Sun Dec 03, 2006 3:39 pm
by uncutshadow
awsome.

EDIT: very curious about the lifts.

Posted: Sun Dec 03, 2006 3:50 pm
by StalkingGrunt911
Looks almost like my flooded lockout mod that I was working on but quit. I don't think you really skinned it, it just turns out like that when you do null out the ltmp. I don't really like it that much...

Why didn't you edit the blue light around the plasma grenade to red?

Posted: Sun Dec 03, 2006 3:56 pm
by uncutshadow
StalkingGrunt911 wrote:Looks almost like my flooded lockout mod that I was working on but quit. I don't think you really skinned it, it just turns out like that when you do null out the ltmp. I don't really like it that much...

Why didn't you edit the blue light around the plasma grenade to red?
dont be so negative towards it :lol: . how do you edit the blue stuff around the plasma grenade?

Posted: Sun Dec 03, 2006 4:01 pm
by Jubakuba
StalkingGrunt911 wrote:Looks almost like my flooded lockout mod that I was working on but quit. I don't think you really skinned it, it just turns out like that when you do null out the ltmp. I don't really like it that much...

Why didn't you edit the blue light around the plasma grenade to red?
I skinned a few textures. 7 I beleive.
and I didn't think I really needed too much of a skin...
but I didn't want that red :-)
Just a tail of red was good for me anyway

Posted: Sun Dec 03, 2006 4:01 pm
by s1ck r4p3
you know your luckylol, some girls that mod are mostly emo or freeks. :lol: /i retired modding for my bro becouse it was his xbox i was modding and everytime we get in fights he blames me for banning him and looseing his account. even tho he wanted me to mod it...


ps your kinda cute. :shock:

Posted: Sun Dec 03, 2006 4:02 pm
by Tain7ed
Good Mod but id say put a little more into it, to kind of exagerate the theme of the map



uncut: you edit the bitmaps or shader swap it

Posted: Sun Dec 03, 2006 4:03 pm
by s1ck r4p3
if that is realy you.... :)

Posted: Sun Dec 03, 2006 4:04 pm
by StalkingGrunt911
s1ck r4p3 wrote:ps your kinda cute. :shock:
That isn't him that's most likely his girlfriend...

@uncutshadow I wasn't being negative it's constructive criticism :wink:

Posted: Sun Dec 03, 2006 4:26 pm
by Zone 117
Pretty good. I suggest doing a little skinning, and making the mod blend together better.

Posted: Sun Dec 03, 2006 4:28 pm
by Jubakuba
s1ck r4p3 wrote: ps your kinda cute. :shock:
that would be my girlfriend :lol:

Posted: Sun Dec 03, 2006 4:36 pm
by PyroBlizzard
Nice mod Jubakuba! I like the ideas of all the lifts.

Posted: Sun Dec 03, 2006 4:45 pm
by x088x
Not too impressive. The map doesn't even look skinned.

Posted: Sun Dec 03, 2006 4:59 pm
by CptnNsan0
cliffs are skinned. not bad 7/10

Posted: Sun Dec 03, 2006 5:38 pm
by newbymodder
i like it im trying to make my version of Delphia im not gona make it look like the original just make lockout look like a swamp iv already made a swamp mod for ascension just not done mabey i'll release it this week, sry that was off topic id say 8/10 but mabey some new effects?

Posted: Sun Dec 03, 2006 7:24 pm
by Jubakuba
thx.

Posted: Mon Dec 04, 2006 7:42 am
by smacktalker
hmm
not that much of a mod imo.. i really dislike the nulled lightmap

plus did you move playerspawns onto the machines and put some gameplayorientated spawns there (dangerzones)... and what about hill / territory and weapons.. if there's no such thing on the machines, there's no balance like you say, considering player wouldn't go there unless there's weapons and gametype stuff..
i think it's a pretty poor mod. there's no appealing skin plus the visuals of the map really are ugly.
plus the effects you did are quite random again as in each mod you make.. it's not that hard to see you lack the freetime / effort to make quality mods

Posted: Mon Dec 04, 2006 10:24 am
by SpecOp44
Very little has been done to the map itself. It doesn't seem very fun to me, I don't like it.

Posted: Mon Dec 04, 2006 10:46 am
by Cragsterboy
Nice work man! :D

Posted: Mon Dec 04, 2006 11:01 am
by kibito87
smacktalker wrote:hmm
not that much of a mod imo.. i really dislike the nulled lightmap

plus did you move playerspawns onto the machines and put some gameplayorientated spawns there (dangerzones)... and what about hill / territory and weapons.. if there's no such thing on the machines, there's no balance like you say, considering player wouldn't go there unless there's weapons and gametype stuff..
i think it's a pretty poor mod. there's no appealing skin plus the visuals of the map really are ugly.
plus the effects you did are quite random again as in each mod you make.. it's not that hard to see you lack the freetime / effort to make quality mods
Was all of that really necessary. Seriously... This looks just fine. I like the fact you added the machines to provide extra area for gameplay, also a way of getting there (the lifts). Might i say though, add a visual at those points so people know there is a lift there. Good work though. keep going.