Drivable Mlx [Updated]

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DemonicSandwich




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Drivable Mlx [Updated]

Post by DemonicSandwich »

It's amazing the stuff you'll come up with when you bored.

I can up with this idea when I was playing campain.
I decideed to make a divable MLX.

I replaced the turent with the MLX [bloc] instead of the horn so that when you destroy it, first the hog blows up then the body would.

UPDATED!
I decided to do this again the better way and do it on coag.
Each base has 2 MLXs. 1 is armed with a driver controlled minigun and the other is un armed.
The passenger seat was treaked so u sit on the roof of the car. The speed, traction, and other stuff was also treaked for it to got a bit faster and there made for combat use. :twisted:

I also locked the rear wheel steering.

I've gotten PMs from people asking me if they could post their mods with my car in it. I don't realy mind if you use this in your mods just give me proper credit for the car when you post your mod. 8)

Credits:
Snaku and xzodia for their tut on Team Liquid metal
Attachments
With is extra speed, you get major air
With is extra speed, you get major air
mlx-1.jpg (113.29 KiB) Viewed 3683 times
Its got firepower as well as looks
Its got firepower as well as looks
mlx-2.jpg (113.84 KiB) Viewed 3680 times
chill'n on my ride
chill'n on my ride
mlx-3.jpg (100.25 KiB) Viewed 3681 times
Each base hase 1 armed and 1 unarmed
Each base hase 1 armed and 1 unarmed
mlx-4.jpg (100.88 KiB) Viewed 3672 times
my_coag.rar
my new ride on coag.
(5.37 MiB) Downloaded 224 times
Last edited by DemonicSandwich on Sun Nov 05, 2006 3:22 pm, edited 13 times in total.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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antszy101




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Post by antszy101 »

this has actually already been done...but great job anyway!
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DemonicSandwich




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Post by DemonicSandwich »

It has? The closest ive found was the drivable uberchasis.
Thanks for the complement anyway.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Post by lightnin77 »

looks awesome exept for the tires could u get some ingame pics well none the less its great
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Post by xXtR1Xm1Xx »

Its been done before. :(
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Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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Post by Jsk1610 »

Great, if you made it yourself.
Last edited by Jsk1610 on Sat Oct 14, 2006 3:01 pm, edited 2 times in total.
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DemonicSandwich




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Post by DemonicSandwich »

I don't have my xbox set up to take screenshots right now
EDIT: I was gonna give the hog wheels the look of the MLXs wheels but I was gonna do that later.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Post by StalkingGrunt911 »

xXtR1Xm1Xx wrote:Its been done before. :(
A lot of things have been done before but no one really cared, like Bsp's they have been used before but people use them again and try to make it better and fun to play it.
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DemonicSandwich




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Post by DemonicSandwich »

I made this mod mainly to test out what i've learned about bones and markers among others. :)
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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Geo
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Post by Geo »

Cool, very interesting.
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r0tten
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Post by r0tten »

StalkingGrunt911 wrote:
xXtR1Xm1Xx wrote:Its been done before. :(
A lot of things have been done before but no one really cared, like Bsp's they have been used before but people use them again and try to make it better and fun to play it.
this is true, but he clearly did not do a better job.
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DemonicSandwich




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Post by DemonicSandwich »

demonicsandwich wrote:I made this mod mainly to test out what i've learned about bones and markers among others. :)
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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antszy101




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Post by antszy101 »

to rotten-
calm down man, everyone learns in steps and there has only been one mod that i know of that has this vehicle in it.

anyway, if you skinned this to match coag a little bit, that would be awsome. Better yet, skin coag and the vehicle desert like
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DemonicSandwich




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Post by DemonicSandwich »

:idea: I think i'll try that, this mod was sloppy couse I was still trying to the hang of changing bones and marker
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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antszy101




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Post by antszy101 »

PM me if you need help! :P
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Post by Tural »

xXtR1Xm1Xx




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Post by xXtR1Xm1Xx »

r0tten wrote:
StalkingGrunt911 wrote:
xXtR1Xm1Xx wrote:Its been done before. :(
A lot of things have been done before but no one really cared, like Bsp's they have been used before but people use them again and try to make it better and fun to play it.
this is true, but he clearly did not do a better job.
Thanks r0tten. :D
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Last edited by xXtR1Xm1Xx on Wed May 2, 1992 3:40 pm; edited 2,500 times in total
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xlRainlx




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Post by xlRainlx »

pretty cool. i like the uberchassis better though. g/j anyways.
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Post by MrBalll »

So, all this is is a drivable MLX on triplicate?
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Post by GametagAeonFlux »

Yeah...been done before, but it's still pretty cool.
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