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[Halo2] [Spacestation Deck] - Smacktalker

Posted: Sun Oct 01, 2006 11:27 am
by smacktalker
Spacestation Deck
  • Author: __ Smacktalker
    Website: ...http://www.hacks-4-snacks.com
    Type:___...Serenity V3.2 /w mainmenufunctions
    Base:___...Waterworks

    Map Information:
    [ YES ] __System Linkable
    [ ___ ] __Weapon Mods
    [ ___ ] __Skin Mods
    [ YES ] __Physics Mods
    [ ___ ] __Lighting Mods
    [ ___ ] __Vehicle Mods
Features:
- Generators restored as in Singleplayer, and added a few generators. *added generator sound-enviroment to each of them(SSCE).
- Working gametypes, with working teamspawns.
- 2-Way teleporter in the middle.
- Proper deathzone as usual.
- Added some obstacles.
- Added the Mac-gun. *not moving.
- Blocked off ways that lead to no-where. *only used IMO the most playable bit.
- Nice enviromental music.
- Balanced weaponery, and placement.
- Added lifts.
- Slighty higher jump, and changed lots of PHMO's (object weights) *doesn't do much tho.

Known bugs:
No-collision spot on the side where you normally don't come in singleplayer on the Mac-gun. *Custom rebuildsome collision.

Preview Images:

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Credits:

- Entity :P
- Headshottie :)

This topic was auto generated with The Mimesis Mod Post Generator

Posted: Sun Oct 01, 2006 11:28 am
by Jubakuba
woot
amazing
dloading now.
<3
gj and very clean/professional map

Posted: Sun Oct 01, 2006 11:32 am
by Vicarious
nice - i likey!

Posted: Sun Oct 01, 2006 11:32 am
by xheadshotmastax
leet as everytime :)

Posted: Sun Oct 01, 2006 11:51 am
by RA1N THE ELITE
wow another beatiful map. g/j smacktalker, dling as i speak.

Posted: Sun Oct 01, 2006 11:51 am
by Geo
Ahhh Herrrowwww

I rearry rike this.

You have balls, I like balls.

Posted: Sun Oct 01, 2006 12:04 pm
by xXtR1Xm1Xx
iGeo wrote:Ahhh Herrrowwww

I rearry rike this.

You have balls, I like balls.
A little gay but, Me loves this. It should be put on the Remmaped Disk. Also since when was this bsp convertable?

Posted: Sun Oct 01, 2006 12:31 pm
by dos mes
Map would be perfect for the low grav script. None the less, great job :wink:

Posted: Sun Oct 01, 2006 12:53 pm
by beyako
looks good

good job

Posted: Sun Oct 01, 2006 1:00 pm
by DoorM4n
looks phenomenal

Posted: Sun Oct 01, 2006 1:01 pm
by foxfanatic23I7
yea looks sweet, does the rest of the structure have coll? im curious

Posted: Sun Oct 01, 2006 1:16 pm
by hoho5000
Wow! How did you get that bsp working?

Posted: Sun Oct 01, 2006 1:17 pm
by -Treetoad-
I never knew this could be converted, great job looks like an awesome map to play some ctf on :]

Posted: Sun Oct 01, 2006 1:25 pm
by TheSilentModders
very nice mod but for some reason i can't apply a sernity patch because i modded my 360. so :D please :D stop posting olny sernity patches!Thanks :lol:

Posted: Sun Oct 01, 2006 1:52 pm
by Battery
this is awesome great job!

Posted: Sun Oct 01, 2006 1:59 pm
by StalkingGrunt911
Looks really nice, good job.

Posted: Sun Oct 01, 2006 2:03 pm
by -Treetoad-
TheSilentModders wrote: i can't apply a sernity patch because i modded my 360. so :D please :D stop posting olny sernity patches!Thanks :lol:
...?

Posted: Sun Oct 01, 2006 2:06 pm
by Zone 117
I didn't even know this BSP could fit in any MP map.
Good job. Does it freeze a lot?

Posted: Sun Oct 01, 2006 2:07 pm
by KillOnSight213
nice job, but how did you convert that bsp? can you explain or make a tutorial on how you did it?

Posted: Sun Oct 01, 2006 2:16 pm
by MilyardoX2
nice and good job...... but not as good as I expected... parts of the bsp don't have collision and one of the machines is really messed up. and I don't no how to get to the control room. o but the teleports and the airlift things r fun.