New Mandarra Race Track (gemini) by xX KEASLA Xx

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keasla




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New Mandarra Race Track (gemini) by xX KEASLA Xx

Post by keasla »

I have just finshed making this track today and
there are 12 worthogs.
You need to use the mainmenu patch i have gave you
so u can load the map and u also need to rename gemini.map
to mandarra.map and u need to resign both of them
then just FTP both the mandarra.map and the mainmenu.map to
your xbox and that is it aslo you need to be using 1.0 update to use this.
Any problems post them and i wil try to fix them.

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Download mandarra.sppf
Download mainmenu.sppf
Last edited by keasla on Thu Sep 14, 2006 7:24 pm, edited 3 times in total.
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foxfanatic23I7




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Post by foxfanatic23I7 »

ok normally i say: "stop posting racetracks!" but not for this one, i like how you used gemini, really good job and HUGE improvemnt since ur last one, and no anti rip this time :)

EDIT: you had to use rapidshare
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Battery





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Post by Battery »

this looks real cool. but next time can you make the track a little longer. kelsea dont let anybodys words get to you. there just jealous.
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MilyardoX2




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Post by MilyardoX2 »

cool
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CptnNsan0




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Post by CptnNsan0 »

I like simple tracks :D
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The Demon 117





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Post by The Demon 117 »

This is probably my favorite race track posted on Halomods. Simple looking, and using Gemini adds to the ambiance. You got my download.
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DoorM4n
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Post by DoorM4n »

havnt seen one in a while
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Post by StalkingGrunt911 »

Looks fun but too short and simple.
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CptnNsan0




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Post by CptnNsan0 »

you should rar it and add it to halomods
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T Beezie




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Post by T Beezie »

This is definetly one of the better tracks that I've seen, it actually looks like a "track", well, shaped like one anyways. Next time, try building a new BSP over your Gemini, like the Cableroom BSP or somthing, so you don't still have the rest of the orginal map there. Looks too much like you just took Gemini and threw a track in the "backyard". Although, I still like the tracks layout. gj
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Post by -DeToX- »

=/ Im really getting sick of these... Even though this is better than the others... They are all simply done, and i find them quite boring now...
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Post by MrBalll »

People are still doing these? Well, at least you used a different map and something other than the Containment gates.
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Post by foxfanatic23I7 »

i cross out what i said in my first post, you removed the death barrier, so when ever you fall off, you dont die to respawn >.<
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Post by Geo »

Me no like, purely because it's been done at least a billion times.

c'mon keasla, make a mod thats not a racetrack, I bet it would be quite good if you did...
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Post by slaj »

cool

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Post by smacktalker »

race tracks yay -_-

why bother making them if there's enough already... spend some time on how to make some uttersweet mods instead of racetracks
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Post by modsforfun »

smacktalker wrote:race tracks yay -_-

why bother making them if there's enough already... spend some time on how to make some uttersweet mods instead of racetracks
wouldnt making a race track be a first step into sp to mb conversions???
I would think so GJ nice track i was making 1 using the doors and the high charity door untill my comp froze when i was 90% done wish entity wasnt so glitchy :( 7/10<-- unjust I just noticed i missed the 0 so 70/10 for its simplicity death barrier needs to be re added if anytihng just lowered right to the bottom and to the side so you dont die right away but u still have a long time till you die cause you gotta find the dead zone :twisted:
Last edited by modsforfun on Fri Sep 15, 2006 4:48 pm, edited 1 time in total.
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Post by xheadshotmastax »

yay -_-
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Post by x088x »

Wow, this looks actually pretty entertaining. Nice work.
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Post by Zone 117 »

It's alot more pro then some of the other ones. Nice job. Nice using some of the Gemini scenery on it. :wink:
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