I have just finshed making this track today and
there are 12 worthogs.
You need to use the mainmenu patch i have gave you
so u can load the map and u also need to rename gemini.map
to mandarra.map and u need to resign both of them
then just FTP both the mandarra.map and the mainmenu.map to
your xbox and that is it aslo you need to be using 1.0 update to use this.
Any problems post them and i wil try to fix them.
ok normally i say: "stop posting racetracks!" but not for this one, i like how you used gemini, really good job and HUGE improvemnt since ur last one, and no anti rip this time
This is definetly one of the better tracks that I've seen, it actually looks like a "track", well, shaped like one anyways. Next time, try building a new BSP over your Gemini, like the Cableroom BSP or somthing, so you don't still have the rest of the orginal map there. Looks too much like you just took Gemini and threw a track in the "backyard". Although, I still like the tracks layout. gj
why bother making them if there's enough already... spend some time on how to make some uttersweet mods instead of racetracks
wouldnt making a race track be a first step into sp to mb conversions???
I would think so GJ nice track i was making 1 using the doors and the high charity door untill my comp froze when i was 90% done wish entity wasnt so glitchy 7/10<-- unjust I just noticed i missed the 0 so 70/10 for its simplicity death barrier needs to be re added if anytihng just lowered right to the bottom and to the side so you dont die right away but u still have a long time till you die cause you gotta find the dead zone
Last edited by modsforfun on Fri Sep 15, 2006 4:48 pm, edited 1 time in total.