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[mod] Vehicles War (HUD/vehi/lights update)

Posted: Tue Sep 05, 2006 4:43 am
by RadisHASii
Vehicles War

Image
  • Author: __ RadisHASii
    Website: ...Xbox-tribe
    Video:__....http://www.youtube.com/watch?v=pQMBQ_wtbnI
    Base:___...Coagulation

    Map Information:
    [ YES ] __System Linkable
    [ YES ] __Weapon Mods
    [ ___ ] __Skin Mods
    [ YES ] __Physics Mods
    [ ___ ] __Lighting Mods
    [ YES ] __Vehicle Mods
Fast description
All 14 weapons shot modded vehicles. 6 flying vehicles and 8 earthly vehicles. The human's weapons shot only flying vehi and covenant's weapon shot only earthly vehi. The weapons model are only 2: rocket launcher for earthly vehicles, Flack cannon for flying vehi.

*** UPDATE ***:
- Wraith-Scorpion replaced with TripleWraith
- HUD mod, HUD Crosshair show what vehicles shot, HUD backpack show what vehicle shot your second weapon. Now you know without shot what veicles your weapon generate
- turn off vehicles headlights effect over ground/wall because that make high lag

Human's Weapon - Vehicle

1. Magnum - Bomber
2. Battle Rifle - Cubo
3. Shotgun - HogScorpion Volante
4. Smg - HogWraith Volante
5. Sniper Rifle - Sentinella
6. Rocket Launcher - Banshee

Covenant's weapon - Vehicle

1. Needler - Piramide
2. Plasma Pistol - Scorpion-Wraith
3. Beam Rifle - HogScorpion
4. Brute Rifle - HogWraith
5. Carbine - TripleWraith (update)
6. Plasma Rifle - Ubercassis
7. Energy Blade - Scorpion
8. Plasma Rifle Brute - Ghost

Note:
if you use the mod over xbc or kai with costum mainmenu please reneame the map in guerradeiveicoli.map

Preview Images:

HUD Update
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Sentinella
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Cubo
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Piramide
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Ubercassis
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Flying HogScorpion
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Flying HogWraith
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Bomber
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HogScorpion
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HogWraith
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TripleWraith
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ScorpionWraith
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This topic was auto generated with The Mimesis Mod Post Generator

Posted: Tue Sep 05, 2006 4:52 am
by smacktalker
awesome! :D

Posted: Tue Sep 05, 2006 5:12 am
by Catalyst_BSX
For the System Link Compatibility, download Entity v1.21 and click "Fix System Link".

Posted: Tue Sep 05, 2006 5:26 am
by Geo
OK, very strange. Could be fun I suppose. :)

Posted: Tue Sep 05, 2006 5:52 am
by xbox7887
rofl nice vehicles...very original :D

Posted: Tue Sep 05, 2006 6:43 am
by XxSilencedDeathxX
Hah nice. Going on my mainmenu. Gj.

Posted: Tue Sep 05, 2006 6:46 am
by Vicarious
I LOVE IT!Image

Posted: Tue Sep 05, 2006 6:48 am
by SpecOp44
My favorite is the Pyramid. Very interesting choice of vehicles. Good job.

Posted: Tue Sep 05, 2006 6:51 am
by Skayter
Next time try to add more this is just model edits And dependency swaps...

Posted: Tue Sep 05, 2006 6:53 am
by galvination
You could have used the prohpet driving animation instead of the driver one for the throne..

Posted: Tue Sep 05, 2006 11:17 am
by xbox7887
Skayter wrote:Next time try to add more this is just model edits And dependency swaps...
You could model something from scratch and have it turn out like shit. Dependency swapping or not, some of those vehicles kick ass.

Posted: Tue Sep 05, 2006 11:19 am
by GametagAeonFlux
hahah, sweet man.

Posted: Tue Sep 05, 2006 11:23 am
by Hadriel
Cool! I especially like the ScorpionWraith, reminds of like shrunken voodoo head or something very cool. Might I suggest skinning this as well? Would make it even more fun.

Posted: Tue Sep 05, 2006 12:06 pm
by StalkingGrunt911
Looks like fun.

Posted: Tue Sep 05, 2006 12:13 pm
by kibito87
cubo and pyramide. lmao awesome!

Posted: Tue Sep 05, 2006 12:32 pm
by Snave
Nice work dood :D

Posted: Tue Sep 05, 2006 1:18 pm
by ScottyGEE
xbox7887 is right...dependency swaps ftw


I like the cube. For some reason it makes me think of like some kind of futuristic horror movie "evil flying cube of dooooooooom!" only movie makers think of better names.

Posted: Tue Sep 05, 2006 5:00 pm
by apollopimp
Kinda cool thanks

tight

Posted: Tue Sep 05, 2006 5:15 pm
by smilinsmuggler
dude this mod kicks m*****f***ing ass!! iv always wanted to mek a mod like this and i ws just wondering r those dependency swaps? or did u model but im guessing u scaled the over shield and invisibility but im just wondering how u did it

Posted: Tue Sep 05, 2006 6:12 pm
by VinceIP
Basically, dependency swapping is just changing certain parts of a vehicle, weapon, character, whatever, to that of another. For example, change the Magnum's projectile dependency to a Banshee bomb for a Magnum shooting banshee bombs.

Usually, simple dependancy swaps are frowned upon because they're nothing more then changing the graphics.