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covenant outpost - dune
Posted: Sun Jul 30, 2006 1:51 pm
by UR MAST3R
ok this is my first mod and its for dune. this is a mach mod but it turned out pretty good except for the bugs (my opinion). slayer and CTF will work
description-
2 gondolas on either side of relic as the bases(top of the level), bridges to the tower and gondolas surrounding the tower in the middle of the level. more bridges coming from each base and going around the level ( it is pretty much like a diamond). each side is almost identical to the other so its a fair map for both sides
BUGS
- when u fall off the platforms u dont die ( even thought i moved the deathzone in entity) and there is lag and it will get worse and worse untill it freezes. i dont know how to fix either of these things so please send me a message if u know how to fix it.
tell me what u think
PICS are at the bottom
download:
http://www.savefile.com/files/9739109
Posted: Sun Jul 30, 2006 1:53 pm
by -DeToX-
Make a better description. Put more time into the description. Telling us more of the bugs isn't going to attract us as much as telling us more about its positive side.
Posted: Sun Jul 30, 2006 1:59 pm
by MilyardoX2
it sounds ok but if you really want feed back I would post some pics..
that will really draw eyes to ur topic. If you don't have the ETM here is a link
http://files.halomods.com/viewtopic.php?t=50110 run with Xored or Evox
Posted: Sun Jul 30, 2006 2:00 pm
by dragoblaster
Pictures really help people see a mod b4 they download it...
Posted: Sun Jul 30, 2006 2:02 pm
by r0tten
sounds like you placed the machs incorrectly and they are spawning more than one in the same place which will cause lag and progressively get worse and worse.
Posted: Sun Jul 30, 2006 2:02 pm
by UR MAST3R
i took a pic of the BSP veiwer but they were too big and i havent set up screenshot trainer but im trying to get it to work
sorry again about the pics
MilyardoX2 said he would get pics so pics are on the way
Posted: Sun Jul 30, 2006 3:00 pm
by MilyardoX2
I got the pics for you (yes I did check ahead of time to post these)
As you can see below every thing has full collision
The turret is alittle off but for a first post..... you know
The scarab is magical and can hover
The scarab also does this little "bad Bitmap thing" rarly but did happen
I also noticed the amount of lag that I encountered after about 10 minutes into the game. I suggest editing the amount that spawn as r0tten said
r0tten wrote:sounds like you placed the machs incorrectly and they are spawning more than one in the same place which will cause lag and progressively get worse and worse.
(You mite be able to use the "Halo 2 Collection Editor" it works great most of the time)
Posted: Sun Jul 30, 2006 3:13 pm
by UR MAST3R
thanks for the pics and im making V2 right now and i might remove the "magical" scarab and do some other stuff
can anyone help me make it so u will die when u fall off of the platforms???
Posted: Sun Jul 30, 2006 4:06 pm
by -Treetoad-
Good job
Posted: Sun Jul 30, 2006 4:09 pm
by StalkingGrunt911
Looks fun.
Posted: Sun Jul 30, 2006 4:19 pm
by UR MAST3R
thanks and V2 is almost done except i still can make the deathzome work. PM me if you know how to make the deathzone work
Posted: Sun Jul 30, 2006 4:31 pm
by snakejknight
i fixed the lagging
Posted: Sun Jul 30, 2006 5:20 pm
by -DeToX-
Cool. You might wanna add that to the first post
?
Posted: Sun Jul 30, 2006 5:43 pm
by PBnJAM
how did you fix the lagg?
Posted: Sun Jul 30, 2006 8:24 pm
by SerpentKnights
not that hard to do that, just make the spawn time "one at a time" then it works like magic. of course, u have to make it so it spawns like every 10000 "sec?" yah...
anyway, looks cool for first
Posted: Mon Jul 31, 2006 4:44 am
by surrounded001
It looks awsome. Great job and keep up the great work.
Posted: Mon Jul 31, 2006 6:08 am
by smacktalker
flying scarab pawnnnns
nice
Posted: Mon Jul 31, 2006 7:48 am
by slaj
GJ !
Posted: Mon Jul 31, 2006 9:48 pm
by hotwing-flinger
nice job dude ill def DL GJ and can someone post a tut on adding collision i cant find one.