Map: Deep Darkness 1.1
-
- Posts: 410
- Joined: Tue Feb 24, 2004 11:22 am
- Location: Cantaloupe!
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Map: Deep Darkness 1.1
So, turns out this level got a lot better feedback than I thought it would, so I decided to fix it up the way it should have been from the start... I was thinking about calling this update Deep Darkness 5, you know, because it's like, 5 times better... But I decided to stick with 1.1... This one has flare grenades, so you can see better (thanks Iron_Forge for the idea!), I replicated and then fixed (as far as I know) the freeze glitch, set up team spawning, and got rid of the useless beam rifle in exchange for the suped-up bling bling sentinel eliminator... Thanks for your input everyone!
It's been too long; I think over a year... Life's been different, modding's been harder, but here's another overly dark, quirky map that no one's ever going to play... Aside from me of course - it's really hard to beat the feeling that comes with crouchwalking up behind someone in this map... It makes me feel like special ops master chief... And, if you're really lucky, it was some stupid underage player that doesn't know about crouching and radar, and then they call you a cheater... And you laugh at them...
Serenity should auto fill this for you, but if you're looking to find out what map it's for, it's Gemini.
I wanted to thank Iron_Forge and the rest of TF6 for helping me to first make these little pieces work...
A big thanks to xHeadshotmastax for helping me to understand the magic of systemlink and those stupid predicted resources, as well as testing this with me to make sure there was no errors and stuff...
Also, props to xbox7887 and Aequitas for the screencap suite...
It's been too long; I think over a year... Life's been different, modding's been harder, but here's another overly dark, quirky map that no one's ever going to play... Aside from me of course - it's really hard to beat the feeling that comes with crouchwalking up behind someone in this map... It makes me feel like special ops master chief... And, if you're really lucky, it was some stupid underage player that doesn't know about crouching and radar, and then they call you a cheater... And you laugh at them...
Serenity should auto fill this for you, but if you're looking to find out what map it's for, it's Gemini.
I wanted to thank Iron_Forge and the rest of TF6 for helping me to first make these little pieces work...
A big thanks to xHeadshotmastax for helping me to understand the magic of systemlink and those stupid predicted resources, as well as testing this with me to make sure there was no errors and stuff...
Also, props to xbox7887 and Aequitas for the screencap suite...
- Attachments
-
- dd-4.jpg (17.98 KiB) Viewed 13539 times
-
- dd-3.jpg (17.63 KiB) Viewed 13538 times
-
- dd-2.jpg (21.4 KiB) Viewed 14788 times
-
- dd-1.jpg (19.18 KiB) Viewed 14792 times
-
- deep_darkness.serenity
- Deep Darkness 1.1, for Serenity 3.01+
- (4.32 MiB) Downloaded 1706 times
Last edited by The Swamp Fox on Sat Jul 29, 2006 7:08 pm, edited 2 times in total.
Everything in this signature is false.
- StalkingGrunt911
- Posts: 3618
- Joined: Wed May 24, 2006 12:30 pm
- Location: Florida!
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-
- Posts: 2154
- Joined: Sat Nov 26, 2005 7:17 pm
- Location: In a cave smokin up with tupac and big foot.
![]() |
![]() |
-
- Posts: 874
- Joined: Mon Jan 02, 2006 6:14 pm
- Location: Uknown...... Latest Project: Yet to be revealed.
- Contact:
![]() |
![]() |
- xheadshotmastax
- Posts: 1029
- Joined: Sat Jul 02, 2005 12:26 pm
- Location: Germany >_<
- Contact:
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
-
- Posts: 548
- Joined: Tue May 23, 2006 2:04 pm
- Location: Louisiana...
![]() |
-
- Posts: 874
- Joined: Mon Jan 02, 2006 6:14 pm
- Location: Uknown...... Latest Project: Yet to be revealed.
- Contact:
![]() |
![]() |
-
- Posts: 2032
- Joined: Tue May 17, 2005 6:34 pm
- Location: T E X A S
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |