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Mombasa Bridge

Posted: Sun Jun 25, 2006 3:29 am
by snakejknight
Ok, this is a semi slc bsp conversion of the mambasa bridge. it isn't a mod for playing, i made it for a machinima, in the link provided are a few shots we filmed on the bridge this video is good

Video

the slc is kinda weird, if u join at the same time, then it will be slc, it won't let u join after the game has started. the mc fly's but thats easy to fix, the plasma pistol shoots warthogs and tanks, the needler shoots morter shots, pelican is pilitable by mc's and if u play slc or split screen, after the first person loads, have him walk and another will, the problem is there is only one spawn point

Image

Here You Go
But the vid is more interesting

Mombasa Bridge

Posted: Sun Jun 25, 2006 5:42 am
by thefreindly0ne
i would love to play this bsp i just figured it out sorry :oops: this mod is great you must of put a lot of work into it, and normaly i dont really care abot bsp conversions

Posted: Sun Jun 25, 2006 5:46 am
by SpecOp44
..i'd say it looks really good,

Posted: Sun Jun 25, 2006 5:47 am
by gamefreak249
thefreindly0ne wrote:did you take out falling damage, good job but next time is there a theme you could make to it like in my sp mods, i would love to play this mod but my hd has halo on it now :( ,and if you made a seperate one were you run fast it would be a little bit more extreme ive always wanted to speed accross the bridge :twisted:
Omg, you should do that in campaign! Put it so your aiming is auto is you know what I mean with battle rifle that shoots automatic stickies and crouch speed to 30, and speed across the bridge shooting grunts and elites. So much fun!

About the mod, looks very fun, better than my metro bridge I made a little while ago.

Posted: Sun Jun 25, 2006 5:53 am
by thefreindly0ne
gamefreak249 wrote:Omg, you should do that in campaign! Put it so your aiming is auto is you know what I mean with battle rifle that shoots automatic stickies and crouch speed to 30, and speed across the bridge shooting grunts and elites. So much fun!

About the mod, looks very fun, better than my metro bridge I made a little while ago.
but first you would have to take out falling damage
then i dont know how to do auto aim

but i knowhow to do the automatic br, i just wanted to make a newb mod 4 myself one time :) it was awesome

but after dootuz and i finish up my mod series ill try to do that

and no we get back on topic

Posted: Sun Jun 25, 2006 6:20 am
by llama_juice
isnt this BSP messed up?.... I thought that it had issues beyond what we know how to fix. (which would explain your SLC issues)

Posted: Sun Jun 25, 2006 8:02 am
by MrBalll
Isn't it Mombasa...Mod looks pretty good. Nice job on it.

Posted: Sun Jun 25, 2006 9:22 am
by snakejknight
idk if its meesed up or not except it freezes when you step on the black paches, and when u go too far into the tunnel

and the slc was weird i refrenced everything then spawned them one at a time to test it, and they all worked untill i put them togather

Posted: Sun Jun 25, 2006 9:35 am
by Dojorkan
Thank you for not changing pelican passenger seats to warthog_p.

Ive seen people do that on maps with marines and pelicans in them. Which is stupid because the marines aready have pelican animations.

Posted: Sun Jun 25, 2006 9:37 am
by snakejknight
yea, and the marine animation looks realy good

Posted: Sun Jun 25, 2006 9:37 am
by GametagAeonFlux
Looks awesome man.

Posted: Sun Jun 25, 2006 9:45 am
by T1xAnton
yeah good job. 8/10. :P

Posted: Sun Jun 25, 2006 10:01 am
by -Treetoad-
looks pretty fun :D

Posted: Sun Jun 25, 2006 10:47 am
by The Flying Dutchmen
llama_juice wrote:isnt this BSP messed up?.... I thought that it had issues beyond what we know how to fix. (which would explain your SLC issues)
there is nothin wrong with this bsp.. several people believed so because theswampfox said something about it.. he only had systemlink issues, because he doesnt know how to fix systemlink on scenery tags.

several people are mistaking on this being fully working, because it does work proper.. i've played it already on systemlink and worked fine. the only problem on this map is all the freezing issues that are like spreaded all over the map. 40 spots or so where u get and it freezes.

Posted: Sun Jun 25, 2006 10:54 am
by snakejknight
yea, the freezing was is definatly a pain in the ass. but for me i refrenced everything, spawned it seperatly and they worked fine (in slc), spawned them togather and the slc broke. then i got it working everything was in and slc all i needed to do was add the sky. but once i added the sky, slc broke

i thought it might be the sky, so i took a step back, and reppositioned things in a backup befor the sky, it was still broken

I HATE SLC!!!

Posted: Sun Jun 25, 2006 12:32 pm
by Can Not
Hey umm...what's the file name for Gemini? I notice that I have the map Gemini in halo 2, but no file shows up in the directory.

Nvm I found it. It was in "/E/TDATA/4d530064/$C/4d53006400000003" for future reference. I hope thats the same for every xbox.

Posted: Sun Jun 25, 2006 12:53 pm
by PistonsMVP18
the vid was pretty awesome. how did you get the odst to salute?! :shock:
Can Not wrote:Hey umm...what's the file name for Gemini?
Its gemini.map dude

Posted: Sun Jun 25, 2006 12:59 pm
by x088x
Piston, I'm not sure, but I think you salute if you press the left trigger when you have no grenades.

Posted: Sun Jun 25, 2006 1:16 pm
by snakejknight
its a jmad edit, u do it when u melee

Posted: Sun Jun 25, 2006 2:59 pm
by xXxCocoFangxXxx
Looks awesome! Are there any bugs?