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[MOD] Limestone Canyon~my first release~
Posted: Mon Jun 05, 2006 1:26 pm
by destroyer69
In a final attempt to destroy Earth the covenent only managed
to take from the humans. When they returned to Halo they realized
they had recieved limestone. Not knowing what it was they constructed a canyon out of it. When the humans arrived there they found the covenent had used limestone not only to build the canyon, but to modify their weapons and vehicles. Take control of the canyon or die.
This is my first public release of a mod. It is called Limestone Canyon. This is not the final version, because I know I can do alot more with it. I have a launch pad out of bridges and other than that just skins. I have yet to change anything else. Tell me what you think an if you have any ideas or suggestions. Also tell me if there are any problems.
Posted: Mon Jun 05, 2006 1:29 pm
by Monkey Terd
O__O. Me like the warthog and matching MC.
Posted: Mon Jun 05, 2006 1:30 pm
by MrBalll
Off to a good start.
Posted: Mon Jun 05, 2006 1:33 pm
by The Flying Dutchmen
nice.. i like the skinnings so far... but what are those walkways doing there? they look ermm out of place mb?
Posted: Mon Jun 05, 2006 1:37 pm
by destroyer69
I put them there as a launch pad. There are banshees on it. I was thinking about putting turrets on it(Launchpad of power gametype mb).
Posted: Mon Jun 05, 2006 1:44 pm
by shade45
Not bad for a first
Posted: Mon Jun 05, 2006 1:51 pm
by destroyer69
Posted: Mon Jun 05, 2006 1:52 pm
by GametagAeonFlux
Nice, I like the Plasma Rifle skin. =)
Posted: Mon Jun 05, 2006 1:53 pm
by MrBalll
Nice looking vehicles.
Posted: Mon Jun 05, 2006 2:20 pm
by JesseCuster
Mh looks ok for a first, but i wish u skin more than the rocks...
ok vehicle too....^^
delete the walkways and maybe a little bit more skinning...go on with it
Posted: Mon Jun 05, 2006 2:21 pm
by Sniper_Wolf
Pretty kickass.
Nice sig Jessie... pretty...uh...
classy.
Posted: Mon Jun 05, 2006 3:53 pm
by destroyer69
Here are some more pics. This is a little updated and not in the released version, but will be in the next. I also decided to take out the walkway launchpad.
Posted: Mon Jun 05, 2006 5:46 pm
by GreyAtom
Very nice mod for a first. I love it when new modders release better mods other than projectile swaps. They're usually the future ScottyGEEs. Imagine that... more Scottys. It's hard enough keeping track of one of them.
Posted: Mon Jun 05, 2006 6:08 pm
by kibito87
everything looks nice so far. I'd say skin the ground and the actual bsp would look like a nicely skinned area.
Posted: Mon Jun 05, 2006 6:18 pm
by xXxCocoFangxXxx
Looks pretty cool!
Posted: Mon Jun 05, 2006 7:12 pm
by destroyer69
Posted: Mon Jun 05, 2006 7:15 pm
by GametagAeonFlux
Looks a little patchy from far away but not too bad otherwise.
Posted: Mon Jun 05, 2006 8:16 pm
by destroyer69
Ok here I am to finish my day with a version 2. I have new skins(different ground than last pic, less patchy), removed the bridges, and fixed those pesky LOD errors(no more flashing on and off skins). I also believe this is fully SLC(why wouldn't it be?)
[Edit] Download is at top.
Posted: Mon Jun 05, 2006 9:23 pm
by MrBalll
Lol. I like how it started off with just bridges and banshees and now its just a skin. Anyways it's looking better and better each time.
Posted: Mon Jun 05, 2006 9:54 pm
by G.I.R.
GreyAtom wrote:Very nice mod for a first. I love it when new modders release better mods other than projectile swaps. They're usually the future ScottyGEEs. Imagine that... more Scottys. It's hard enough keeping track of one of them.
ROFL!
Anyway, the mod looks superb. But if its just a skin, shouldn't this be in the skins downlaods