[MOD]DreamLand (Foundation) My 3rd mod.
Posted: Thu May 25, 2006 6:52 pm
Here's the download: http://www.megaupload.com/?d=QKTZVT
Sorry I had to use MegaUpload, I couldn't find anything else, and I'm having a really bad day.. It's also in .sppf format, because nothing else would work.
This is a mod that I've been working on off and on for the last 2 months or so.. I'm not saying that I have BEEN working on it ALOT for the last 2 months, it's more like sometimes I would come home and see the DotHalo icon, and make a change. Anyways...
Before I start listing the changes & crap... I would suggest you play this map as an Elite.
Weapons:
Sword=NightMare Blade
Beam Rifle=DualShot rifle
Sniper Rifle=Shoulder mounted sniper (Changed it so that your bipd holds it like a rocket launcher.)
Flag=Gaurdian protected flag (Melee someone and you are killed by the gaurdians, and you will fly in the opposite direction you meleed. Kind of noobish, I know.)
Sentinel Beam=DeathRay (Shoots a powerful laser, will destroy anything in seconds.)
Magnum=K-80 (Not a model injection, just a pistol with a 6 shot burst)
Plasma Grenade=Mortar
Frag Grenade=Meteor grenade (Has a cool trail effect)
Rocket Launcher=Reality distortion gun (Explosion effect creates distortion rings)
Shotgun=DreamGun (Shoots plasma grenades with cool effects, each grenade travels a different distance. Some even land next to you!)
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Other Changes:
Master cheifs' head is see-through, seems like something weird like that would happen in a dream, right?
Master Cheif throws grenades alot faster than the Elite.
A few of the weapons have had their strings changed, like the flag has been changed to the plasma pistols' holding position string. So, you will hold the flag as if it was a plasma pistol (that's why I suggest playing as an ogre, it looks cooler.)
The lightmap has been changed (not like a dark fricking place like all the other mods.) It looks like something that would be in a dream.
Fusion core models have been resized, they are alot larger. And when they explode, there is no effect, so they just disappear.
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That's about all I can think of right now, you might find other changes.. And also, the Brute Shot freezes your Xbox, I think... I'm not sure how to fix that. So don't use the Brute Shot.
And like I said before, don't use the Sword unless you have a 3rd person trainer.
Go here for the pics: http://www.freewebs.com/devilshadow934/halo2modpics.htm
Sorry I had to use MegaUpload, I couldn't find anything else, and I'm having a really bad day.. It's also in .sppf format, because nothing else would work.
This is a mod that I've been working on off and on for the last 2 months or so.. I'm not saying that I have BEEN working on it ALOT for the last 2 months, it's more like sometimes I would come home and see the DotHalo icon, and make a change. Anyways...
Before I start listing the changes & crap... I would suggest you play this map as an Elite.
Weapons:
Sword=NightMare Blade
Beam Rifle=DualShot rifle
Sniper Rifle=Shoulder mounted sniper (Changed it so that your bipd holds it like a rocket launcher.)
Flag=Gaurdian protected flag (Melee someone and you are killed by the gaurdians, and you will fly in the opposite direction you meleed. Kind of noobish, I know.)
Sentinel Beam=DeathRay (Shoots a powerful laser, will destroy anything in seconds.)
Magnum=K-80 (Not a model injection, just a pistol with a 6 shot burst)
Plasma Grenade=Mortar
Frag Grenade=Meteor grenade (Has a cool trail effect)
Rocket Launcher=Reality distortion gun (Explosion effect creates distortion rings)
Shotgun=DreamGun (Shoots plasma grenades with cool effects, each grenade travels a different distance. Some even land next to you!)
---------------------------------------------------------------
Other Changes:
Master cheifs' head is see-through, seems like something weird like that would happen in a dream, right?
Master Cheif throws grenades alot faster than the Elite.
A few of the weapons have had their strings changed, like the flag has been changed to the plasma pistols' holding position string. So, you will hold the flag as if it was a plasma pistol (that's why I suggest playing as an ogre, it looks cooler.)
The lightmap has been changed (not like a dark fricking place like all the other mods.) It looks like something that would be in a dream.
Fusion core models have been resized, they are alot larger. And when they explode, there is no effect, so they just disappear.
--------------------------------------------------------------------
That's about all I can think of right now, you might find other changes.. And also, the Brute Shot freezes your Xbox, I think... I'm not sure how to fix that. So don't use the Brute Shot.
And like I said before, don't use the Sword unless you have a 3rd person trainer.
Go here for the pics: http://www.freewebs.com/devilshadow934/halo2modpics.htm