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Hog Wars Extreme
Posted: Mon May 01, 2006 3:10 am
by spizzlespee
I give you Hog Wars Extreme. Good clean fun just like in the fifty's.
Includes sppf patches for all multiplayer maps. I made it so theres hogs in all levels and there is no stanky turrents on em. For the levels that already have hogs, I added a couple more.
For best results use with the game type included in the download. However you can use it with your own favorite hog wars or anyother game type. I think It will be fun for KOTH and CTF on certian levels. You also may wanna turn off gernades on the smaller levels cause it'll probablly just turn into a frag fest.
It is system link compatble. If your having loading issues read the read me, I don't wanna get into it since It should work fine for most people. If you love hog wars like me just make a new halo 2 game on your box, rename the xbe and transfer over all the patched maps. Don't forget to delete the single player maps to save space.
Thanks to all the programers and all the people that help people, cause I got help from alot of that.
Enjoy!
Posted: Mon May 01, 2006 3:19 am
by dragon248
interesting and pretty sweet
ill have to try this one outt
Posted: Mon May 01, 2006 4:03 am
by Dojorkan
Posted: Mon May 01, 2006 4:16 am
by ScottyGEE
Warthogs Rule!
Love playing Cat and mouse with these things
Posted: Mon May 01, 2006 4:16 am
by DoorM4n
actually messing around with hogs and force of the projectile is very fun if r bored. Great Idea yet others will not like this.
BTW, there are turrets on elongation?
Posted: Mon May 01, 2006 6:18 am
by Zigen
DoorM4n wrote:actually messing around with hogs and force of the projectile is very fun if r bored. Great Idea yet others will not like this.
BTW, there are turrets on elongation?
Posted: Mon May 01, 2006 10:21 am
by supercoolguy117
your idea
umm...this is kinda really easy
how long did it take you?
cause all you really have to do is make them swap(DM,entity) then null out the html of the turret(dothalo,dm) then patch the maps(sppf, pff)
so....yea
not to hard
Posted: Mon May 01, 2006 10:31 am
by theycallmechad
So all of a sudden you're not supposed to post mods that supercoolguy117 can do himself? Is that what I'm to understand?
Posted: Mon May 01, 2006 10:48 am
by The Flying Dutchmen
warthogs on elongation
ermm... nice itmc swapping ?
try expanding somehow in your modding knowledge
Posted: Mon May 01, 2006 11:17 am
by surrounded001
ehhh, pretty simple i must say. Nice idea. But if you worked on this and did some changes, it would look pretty sweet. Good job, keep up the good work.
surrounded
Posted: Mon May 01, 2006 11:30 am
by kibito87
lol elongation would be pretty fun with warthogs if you got rid of the boxes that move across the map. And driving hogs without turrets is fun only downside i see to this is you put them on warlock... haha what!?
Posted: Mon May 01, 2006 11:30 am
by supercoolguy117
theycallmechad wrote:So all of a sudden you're not supposed to post mods that supercoolguy117 can do himself? Is that what I'm to understand?
your retarded
all i said was its easy and how to do it.
all you have to do is 3 things
in no way did i flame or say that this mod shouldnt have been posted, did i?
no
so you and your crappy misled threorys shut up
Posted: Mon May 01, 2006 11:39 am
by Munsie
supercoolguy117 wrote:theycallmechad wrote:So all of a sudden you're not supposed to post mods that supercoolguy117 can do himself? Is that what I'm to understand?
your retarded
all i said was its easy and how to do it.
all you have to do is 3 things
in no way did i flame or say that this mod shouldnt have been posted, did i?
no
so you and your crappy misled threorys shut up
You just flamed. You didn't say that directly, but it could have been easily interpreted that way.
~Munsie
Posted: Mon May 01, 2006 12:00 pm
by Leg0
Guys, please leave your chatter to PM's. Keep it on-topic or I'll have to issue out strikes.
Posted: Mon May 01, 2006 12:08 pm
by spizzlespee
Ya, its easy to make this, but its much easier to just apply the patch. And it did take some time to do it for all the levels and to test them to make sure the hogs weren't flying all over the place. Have fun.
Posted: Mon May 01, 2006 12:26 pm
by Juniorman030790
One day i think i'm gonna find all the noobified patches on halomods and create one big mod and release it.
Posted: Mon May 01, 2006 12:44 pm
by PistonsMVP18
Juniorman030790 wrote:One day i think i'm gonna find all the noobified patches on halomods and create one big mod and release it.
if u did i would probably download it
Posted: Mon May 01, 2006 1:08 pm
by llama_juice
Why does everything have to be complex? these simple mods are sometimes great too!
Halo 2 is a pretty decent game... and to play it with just a small tweak can make the game seem entirely different, even though it doesnt graphically look different.
This is the way every gaming company is going now though, except Nintendo... every company is all like "ohh... make it look pretty and just like every other game" when really... there is nothing new ever.
I say bravo to this guy... he made a mod that was different than the rest, who cares if it was easy... no matter what you do (unless if its something amazing like induction was) someone else will think what you just did was easy.
Like... if someone posts a crappy skin ScottyGee or Greennc dont go bashing it because what they did was easy compaired to what they do (because you have to admit... they are both godlike skinners)
anyways.... like I said earlier... good job on making an orriginal mod sure it doenst look too different but it still looks damn good (would you have rather him put a crappy skin on all those levels?)
Posted: Mon May 01, 2006 1:43 pm
by thefreindly0ne
i dont play live so to me this is somewhat pointless
Posted: Mon May 01, 2006 2:26 pm
by SerpentKnights
nice job
i have a suggestion though: on elongation, remove the boxes so u have more space to drive around