[mod]Fortressv1
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- Posts: 25
- Joined: Sun Jun 12, 2005 7:09 pm
- Location: somwhere in the abyss of my min
[mod]Fortressv1
Hey guys this is my lastest mod Fortress and i have changed game play alot so heres a dll will have pics soon
this is for coag
Guess i can give some details
Levl lightmap is normal now will be darker
All game types supported most changed
best played in team games
haha now i have pics
Base
Red Base
Jail
This ones just for fun
Flying
All pics were taken with the newest screen cap trainer made by xbox7887
Dll:Here
this is for coag
Guess i can give some details
Levl lightmap is normal now will be darker
All game types supported most changed
best played in team games
haha now i have pics
Base
Red Base
Jail
This ones just for fun
Flying
All pics were taken with the newest screen cap trainer made by xbox7887
Dll:Here
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- Posts: 729
- Joined: Thu Dec 08, 2005 3:06 am
Well dude, it's a good setup, but it's so simple. Do some skinning and change the look of the map completely and do a different lightmap. Then, I'll download it.
I've quit modding for Linux | www.Ubuntu.com | www.UbuntuGuide.org |
r0tten wrote:pictures of .dds files are not even aloud, you need to take that down.
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- Posts: 25
- Joined: Sun Jun 12, 2005 7:09 pm
- Location: somwhere in the abyss of my min
Hey thanks for the feedback, But I forgot to state this in my last post but this is a beta im adding on to it as i post this. Oh and about this being a five min modd I could not use the bsp viewer in dark matter so this was took all day figuring out all of the right pitch, yaw, and roll to get these in the exact position i wanted=) well gotta go finish it
- MasterChief2829
- Posts: 1184
- Joined: Sun Dec 26, 2004 2:18 pm