[MOD] METROID TUNNEL by JC and Headshot
Posted: Tue Apr 04, 2006 6:40 am
Metroid Tunnel
The conventant built a large tunnel as a bunker into a huge Metriod.
But then the Metriod got out of control and the conventant lost their base.
Hundreds of years later the metroid appeared in the near of the earth.
Masterchief was sent to this rusted tunnel - but at last , survive is the onliest option Masterchief can choose.
Preview Images:
Known issues:
Little non-collision spots at a few places ( doesnt matter ).
Little flag icon when flag isnt at base is all the time there ( its a problem with lockout u cannot fix same like in Cableroom )
Credits:
All program makers ( especally mr.insolence )
JC for doing very nice team work
Dec1234 for testing with me
GREENNC for helping me skinning it
ScottyGEE for trying to test with me even though it wasnt SLC
If i forgot some one PM me sorry
Note:
This supposed to be FINAL Version.
I do not take any suggestions like " add blabla to this map " since no things cannot be injected or placed anymore.
The limit of objects spawning in the map is reached 1 more itmc/mach spawned causes blackscreen.
thx for reading.
- Author: __ JC (jessecuster) and xHeadshotmastax
Website: ...http://www.headshotmasta.cjb.net
Video:__....http://headshot.halogama.com/notitle.wmv( video of version 0.7 )
Type:___...sppf
Base:___...LOCKOUT
Map Information:
[ YES ] __System Linkable
[ ___ ] __Weapon Mods
[ YES ] __Skin Mods
[ ___ ] __Physics Mods
[ YES ] __Lighting Mods
[ ___ ] __Vehicle Mods
[ YES ] __ALL Gametypes Supported
The conventant built a large tunnel as a bunker into a huge Metriod.
But then the Metriod got out of control and the conventant lost their base.
Hundreds of years later the metroid appeared in the near of the earth.
Masterchief was sent to this rusted tunnel - but at last , survive is the onliest option Masterchief can choose.
Preview Images:
Known issues:
Little non-collision spots at a few places ( doesnt matter ).
Little flag icon when flag isnt at base is all the time there ( its a problem with lockout u cannot fix same like in Cableroom )
Credits:
All program makers ( especally mr.insolence )
JC for doing very nice team work
Dec1234 for testing with me
GREENNC for helping me skinning it
ScottyGEE for trying to test with me even though it wasnt SLC
If i forgot some one PM me sorry
Note:
This supposed to be FINAL Version.
I do not take any suggestions like " add blabla to this map " since no things cannot be injected or placed anymore.
The limit of objects spawning in the map is reached 1 more itmc/mach spawned causes blackscreen.
thx for reading.