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[Mod] Pacifica, The Underwater Facility. *SLC* (Trigger_six)

Posted: Thu Mar 02, 2006 4:02 pm
by Trigger_six
Pacifica
This Map Was made by me- Trigger_six and IT IS A BETA!
Map Information:
[ YES ] System Linkable
[ YES ] Weapon Mods
[ YES ] Skin Mods
[ YES ] Physics Mods
[ YES ] Lighting Mods
[ NONE ] Vehicle Mods


Description
After a full millenium, This abondoned Underwater Facility was found once again.

Though you will soon know it is not safe!

What is Changed:
-An Underwater habitat has been created.
-Torpedo's shoot down from above. ( the humans are sending torpedo's to try and wipe out the facility, with you in it or not!
-Level skinned to be all rusty and moldy from the long period of time underwater.
-Shotgun=Scorpio: Shoots a big hazardous\toxical explosion. New Effects
-SMG= Uzi: Has a new Uzi like model, and is stronger, skinned and it has a faster shooting pace.
Sniper Rifle= Harpoon: This weapon has been modelled to look like a year 2086 harpoon launcher. It is modelled, shoots harpoons and is VERY powerful.
-FRG(Fuel Rod Cannon) added to map with new projectile effects.
-Masterchief/Elite= Are in new leather, shiny, tight scuba diving suits.
-Magnum= Silenced PP7: Is a thin, sleek PP7 with a silencer on the end, and of

course, it is silent.
-And MORE
FULLY SLC
Pacifica Pics:
The Uzi:
Image
TORPEDO's!!
Image
Scorpio:
Image
Silenced PP7:
Image
Sizzler:
Image
Aqua Spartan!:
Image
Overview of the map:
Image
THE HARPOON:
Image
Fuel Rod Gun:
Image
The End
Image

DOWNLOAD THE SUPER PPF

Posted: Thu Mar 02, 2006 4:05 pm
by MadMonkey1
nice mod :o 8/10

1st Post! >.<

Posted: Thu Mar 02, 2006 4:16 pm
by twister21
awesome idea, the creative, out-of-the-ordinary mods always catch my eye, i'll be downloading this when i get home tonight!

Posted: Thu Mar 02, 2006 4:17 pm
by MrBalll
Looks pretty good. i like it. one thing though, rephrase your wording in the shotgun description to "that is the deadliest weapon".

Posted: Thu Mar 02, 2006 4:21 pm
by Munsie
I personally don't think it looks that great...

The only pictures that really catch my eye are the Torpedos and the Sizzler for effect merit. Other than than. :(

~Munsie

Posted: Thu Mar 02, 2006 4:40 pm
by Trigger_six
Hey, it is my first mod on halomods.
Oh and i was on a laptop, and after a while you start to Hate the finger mouse thingy, (its alot slower than a mouse) so i released a BETA.

Posted: Thu Mar 02, 2006 4:42 pm
by GametagAeonFlux
Those injected models are great! And the MC skin/shader swap/whatever is sweet.

Posted: Thu Mar 02, 2006 4:45 pm
by Trigger_six
GametagAeonFlux wrote:Those injected models are great! And the MC skin/shader swap/whatever is sweet.
Thanks man. I try :? lol

Posted: Thu Mar 02, 2006 4:45 pm
by chrasherx
i must say, nice mod! 7/10 but only from pictures

Posted: Thu Mar 02, 2006 4:54 pm
by voodoo721
looks great. is the mc visor see through?

Posted: Thu Mar 02, 2006 5:03 pm
by Trigger_six
voodoo721 wrote:looks great. is the mc visor see through?
Yup.

Posted: Thu Mar 02, 2006 5:17 pm
by Zigen
blah it still looks like lockout >_<
nether the less looks good

Posted: Thu Mar 02, 2006 5:39 pm
by Trigger_six
Infection4389 wrote:blah it still looks like lockout >_<
nether the less looks good
LOL all the maps now adays stay the same level, except BSP and pyromans Mach transfering map thingy, Cable room.
Ps: give me a sticker(halomaps little avatar thingy) or ill come to your house and cut you >_< lol jks

Posted: Thu Mar 02, 2006 5:40 pm
by GreyAtom
Looks good, but the lightmap hurts my eyes. :)

9/10 from me. :)

Posted: Thu Mar 02, 2006 5:47 pm
by CamDaMan607
this looks awesome and it's only a beta :shock: :shock: good job! 9/10 i don't like active scenery or the Fuel Rod Cannon that much :( lol awesome theme :D

(btw i mean that i hate active scenery and the FRC in general. it's not that i don't like what u did ok? u actually made it good and it goes w/ the theme.)

Posted: Thu Mar 02, 2006 5:54 pm
by Zigen
Trigger_6 wrote:
Infection4389 wrote:blah it still looks like lockout >_<
nether the less looks good
LOL all the maps now adays stay the same level, except BSP and pyromans Mach transfering map thingy, Cable room.
Ps: give me a sticker(halomaps little avatar thingy) or ill come to your house and cut you >_< lol jks
no i meant it still looks like lockout like look at delphia it doesnt look much similiar to lockout but yours still have the blue >_>

Posted: Thu Mar 02, 2006 6:00 pm
by Trigger_six
GreyAtom wrote:Looks good, but the lightmap hurts my eyes. :)

9/10 from me. :)
Then you need Glasses :) LOL , maybe im just like retarded and not bothered. :wink:

Posted: Thu Mar 02, 2006 6:31 pm
by VinceIP
I think it looks pretty neat. Very creative. To add to the underwater affect, maybe you could put swimming fish in there that will gradually pass by. (Simple model to inject too I'm sure). Also, what about making jumps slower and longer?

Posted: Thu Mar 02, 2006 6:39 pm
by Trigger_six
Lol, dude i was gonna have swimming fish that swim around randomly, but it didnt work. and it wasnt active scenery.

Posted: Thu Mar 02, 2006 6:42 pm
by voodoo721
try doing what shade 45 did with the flying thing on backwash but with the model of a fish maybe?